Architecture and Design Study with Analytical Validation of a Mixed Reality Software System for Pilot Training with Real-Time Visual Scene Substitution
2026· International Computer Programming Education Conference· pp. 15:1-15:11· 0 citations· 23 references
Computer Science
TL;DR
Experimental results demonstrate that the GPU-accelerated version running on an NVIDIA RTX 3060 achieves an average end-to-end latency of 26.3 ms (approximately 38 fps) with improved temporal stability, and confirm the practical feasibility of the proposed architecture under controlled conditions.
Although Augmented Reality (AR) has been widely investigated for supporting procedural tasks, its adoption in real industrial environments remains limited. A major challenge concerns the accurate registration of virtual instructions onto real components, which can be affected by tracking inaccuracies, occlusion conflic...
Luana Marangelli· Proceedings of the 2026 ACM...· 0 citations
Contemporary augmented reality systems must reconcile three competing demands: latency low enough to remain imperceptible; visual fidelity high enough to convince a viewer that virtual content belongs in the physical scene; and power draw low enough to enable extended mobile use. This study narrows its focus to three s...
Akey Sungheetha, O. Aroba, R. Rajendran· Frontiers of Computer Scienc...· 0 citations
Teaching robotics relies on screen-based simulation, showing robot motion in an abstract coordinate frame rather than at real scale in the learner's own space, while access to physical hardware is limited by cost, safety, and scheduling constraints. We present MR-Robotics LAB, a mixed-reality (MR) platform that replays...
Santiago Berrezueta-Guzman, Habiba-Loai Khalil, A. Koshelev et al.· 0 citations
This paper proposes an augmented reality real-time registration system for e-commerce live streaming environments and applies it to an outcome-oriented education (OBE) practical teaching framework. The system employs a vision-inertial tightly coupled state estimation, integrating local bundle adjustment and semantic ma...
Wan-Lan Xie· International Conference on...· 0 citations
Deploying immersive virtual reality (VR) in safety-critical training is not a simple matter of confirming that the software runs. Standard usability tests overlook the overlap between cognitive load, physiological discomfort, and actual learning success that VR produces at the same time. This study presents a three-tie...
Mgs M. Ikhsan Assiddiq U. Putra, Yulyani Arifin, Karto Iskandar et al.· International Conferences on...· 0 citations
The article presents the results of an assessment of the accuracy of representing spatial relations between real objects in the virtual world using the HTC VIVE Tracker inertial sensor mounted on haptic gloves.
Piotr Golański· Journal of KONBiN· 0 citations
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