This work introduces Lipschitz-constrained variants of object detection architectures as robust-by-design alternatives to standard detectors and suggests that architectural Lipschitz control is a practical and attack-agnostic direction for improving the robustness of object detectors.
Abstract
Object detectors have many applications in safety-critical systems, but they are known to be sensitive to worst-case perturbations such as adversarial attacks, which limits their applicability in real-world scenarios. Compared with classification, adversarial robustness for object detection has received less attention, and existing methods are often tied to adversarial training, whose performance may not transfer across attacks, perturbation budgets, or architectures. In this work, we introduce Lipschitz-constrained variants of object detection architectures as robust-by-design alternatives to standard detectors. We validate this approach with LipSSD, a Lipschitz-constrained Single Shot MultiBox Detector (SSD), and provide a comprehensive study of its adversarial robustness using multiple white-box adversarial attacks and datasets. We first analyze the accuracyrobustness trade-off induced by Lipschitz constraints and show that it can be controlled through a single training hyperparameter. We then demonstrate that Lipschitzconstrained detectors are complementary to adversarial training: under the same training setup on the Pascal VOC dataset, adversarially trained LipSSD improves mAP@50 on unseen attacks by up to 15 points over classical adversarially trained SSD. Finally, we use more specific safety-critical datasets such as LARD and KITTI, and show that Lipschitz-constrained detectors can improve robustness while largely preserving clean performance. These results suggest that architectural Lipschitz control is a practical and attack-agnostic direction for improving the robustness of object detectors.
Camera-based object detectors are vulnerable to physical adversarial attacks designed to suppress detections. While adversarial training and input purification offer some protection, they often overfit to specific attack distributions and fail on adaptive adversaries. This paper presents AdROD, an embedded, stochastic ensemble defense software designed for autonomous driving. AdROD employs {\em low-rank HyperNetworks}, which require only 1.6\% of the parameter footprint of standard HyperNetworks, to generate diverse detectors at a per-frame rate, making it impractical for attackers to obtain the deployed detectors in time. To further improve adversarial robustness, AdROD incorporates a novel \emph{functional diversity} mechanism, which couples stochastic weight updates with unique input-space transformations. We design two serving modes of AdROD that strike different trade-offs between robustness and runtime overhead: AdROD-I, a continuous protection mode for maximum resilience that leverages inter-detector disagreement to recover compromised detections, and AdROD-II, an on-demand mode triggered by kinematic discontinuities in object tracking. Through comprehensive evaluation with synthetic benchmarks, physically deployed adversarial patches, and end-to-end safety tests in the OpenCDA co-simulator, AdROD outperforms five baseline defenses and exhibits superior generalizability compared with the evaluated adversarial-training baselines, while maintaining real-time performance for safely stopping the vehicle at a stop sign instrumented with adversarial patches.
Yuting Wu, Dongfang Guo, Xiangzhong Luo et al.· 0 citations
AI-enabled visual perception systems are increasingly deployed in intelligent transportation infrastructure and autonomous vehicle related applications. However, physically realizable adversarial appearances pose a significant reliability challenge for these safety-critical systems. Adversarial training is effective, but repeated co-occurrence between adversarial texture and positive person instances can cause detectors to treat the texture itself as evidence of object presence, forming a patch texture shortcut. The detector may then treat texture as evidence for the target, causing false detections on texture-only inputs and weakening cross attack generalisation. We propose InsCAT, an instance-level contrastive adversarial training framework that prevents detectors from using adversarial texture as an independent decision cue. SICA aligns adversarial person features with matched clean features and separates them from texture-only negatives, while ROPO and Guard maintain online attack pressure and coordinate training. We evaluate eight independently generated attack textures on rendered nuScenes, INRIAPerson, printed garments, and three detector families. InsCAT achieves an average attack AP of 82.3% on rendered nuScenes, exceeding the strongest baseline by 11.1 points.Relative to AT-Mix, texture FPR decreases from 46.9% to 7.3%. Physical tests yield an F1 score of 96.6% and an FPR of 1.8%. Consistent gains across separately trained detectors demonstrate applicability across architectures with direct inference. The findings show that robust physical detection depends on preserving target related evidence while preventing adversarial texture from becoming an independent decision cu
Yuanhao Huang, Yilong Ren, Jinlei Wang et al.· 0 citations
Adversarial attacks against vision models like object detectors are often evaluated under limited conditions, leaving their performance under-characterized. Bridging simulation and differentiable rendering enables more robust, end-to-end evaluation of these adversarial attacks, yet there is no easy-to-use, unified system that offers a rich set of customizable configurations for adversarial attacks across multiple scenes, objects, environmental and lighting conditions, and camera trajectories. We present ALLUDE, which addresses these gaps, offering first-of-its-kind evaluation capabilities across Linux and Windows. We comprehensively demonstrate ALLUDE's evaluation breadth through a two-pronged strategy: (1) using Latin Hypercube Sampling, we draw a representative subset from 5,400 configurations spanning 10 scene-object pairs, 9 weather conditions, 4 optimizers, 5 camera trajectories, and 3 detection models; (2) we stress-test existing attacks (CAMOU, RAUCA, FCA) under diverse weather conditions and continuous camera trajectories, revealing degradation of attack success across every attack, exposing evaluation gaps in prior work. Through ALLUDE's end-to-end differentiable rendering, adversarial attacks can be optimized against shifting real-world deployment conditions. Our cross-platform code is open source.
Mansi Phute, Alexander D. Greenhalgh, Matthew Hull et al.· 0 citations
This work proposes an efficient and effective adversarial attack detection scheme leveraging the multi-task perception within a complex vision system, and develops a consistency score metric to measure the inconsistency between vision tasks.
Cong Chen, J. Monteuuis, Jonathan Petit· 0 citations
Adversarial attacks guide and provide additional training and test data for both adversarial training and adversarial robustness validation, and expose the'piecewise linearity'of deep learning based models. Since adversarial attacks and adversarial robustness are mathematically defined problems that can be optimised directly with end-to-end differentiable search, adversarial robustness is more widely applicable than other robustness metrics such as corruption and perturbation robustness, and new kinds of adversarial attacks are beneficial for robustness testing. Attacks are targeted or non-targeted depending on whether the image is modified to misclassify to a particular class or to any incorrect class; we focus on the non-targeted setting. Finding the optimal input data points and hyper-parameters for generating non-targeted adversarial attacks remains a challenge for current methods like the Fast Gradient Method, Basic Iterative Method and Virtual Adversarial Method. We propose a new method, the"Binary Iterative Method"(BinIM), which uses a divide-and-conquer paradigm to optimise parameters and hyper-parameters for the generation of non-targeted attacks. We compare our method to other gradient-based adversarial attacks evaluated over pre-trained networks (InceptionV3, InceptionV2, ResNet V2 152) on classification tasks. On 1000 randomly-sampled images from the standard ImageNet dataset, the Binary Iterative Method outperforms all other gradient-based methods, qualitatively making the classifier misclassify with confidence up to 0.995 while reducing the probability of the true label to 2.21e-09 (approximately 0).