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Conference

Virtual Reality in Human-Computer Interaction

Aug 2026 · 2026 International Conference on Modern Sustainable Systems (CMSS) · pp. 1589-1594 · 0 citations · 26 references

Abstract

Virtual Reality (VR) has already become a revolutionary paradigm in the field of Human-Computer Interaction (HCI) with its sense of immersion, embodiment and a most intuitive experience that goes beyond conventional interfaces. The review summarizes recent advances in VR-based HCI, focusing on fundamental psychological principles of perception and behaviour, cognition and ergonomics to lessen the physical and mental load, and heuristics that are intuitive and adjusted to 3D surroundings. The approaches of problem-solving have gained the focus of VR HCI studies, with the emphasis on the necessity of more empirical validation, effective conceptual frameworks, and reconsidering the principles of HCI in immersive settings. VR increases the engagement of users by means of realistic simulations and real-time adaptive feedback, but a considerable influence on the cognitive load and interaction efficacy is under the impact of individual variations in personality factors and stress responses. Some major areas of use include healthcare (adaptive training, therapy, emergency medicine competence evaluation, and neurorehabilitation through the use of electrophysiological interfaces), emergency response training, and education. The multi-stakeholder analysis of Higher education provides the opportunities and obstacles between instructors, students, and administrators, IT teams, and developers and suggests the nextgeneration design principles to support the idea of inclusive adoption. The challenges that persist are barriers to deployment in the area of aged care, the problem of access to various groups of the population.

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