Learning robot dexterous manipulation from human manipulation videos requires reliably retargeting human intent to executable robot actions while maintaining stable hand-object contact, which remains a key challenge in embodied intelligence. Existing retargeting methods often ignore explicit contact modeling or rely on reinforcement learning, resulting in limited accuracy and generalization. To address this, we propose ObjRetarget, a human-to-robot motion retargeting framework for learning robot dexterous manipulation from human videos, which integrates anthropomorphic arm trajectory constraints with structured hand-object geometric modeling. For arm motion, reference trajectories extracted from human videos are used for initialization, followed by anthropomorphic constraints and redundancy-aware optimization to generate natural and accurate movements. For hand manipulation, ObjRetarget represents multi-finger contacts using polytope clusters and preserves contact structure through geometric invariants to improve stability. Experiments on real robots show that ObjRetarget improves manipulation success rates and contact stability across multiple dexterous tasks, and generalizes well to different demonstrations, object poses, and task settings.
C2Dex is presented, a video-to-dexterous-manipulation framework built around a shared interaction representation: stable object-side contacts recovered by aggregating noisy frame-wise observations in the canonical object space that serve a dual role: as trajectory-level constraints that guide reconstruction toward temp...
Jie Ren, Zhe-Hao Jiang, Yin-Hong Yang et al.· 3 citations· ⚡1
This work presents RoboReact, a framework that automatically synthesizes whole-body humanoid manipulation skills from a single egocentric RGB-D observation, and highlights the potential of combining generative models, vision-language reasoning, and closed-loop control for scalable humanoid skill acquisition.
Shu-Liang He, Shuai Wang, Bo Yue et al.· 3 citations· ⚡1
DemoMimic (Dexterous Motion Mimic), a policy that manipulates objects by focusing on their geometry local to the contact points to improve sim-to-real consistency, yielding a single real-world policy that transfers across objects of varying shape, scale, mass, and friction wherever local contact structure is preserved.
A reinforcement learning-based framework for robotic grasp refinement, integrating keypoint-based object representations with a Deep Q-Network (DQN), is proposed, offering a scalable and adaptable solution for contact-rich manipulation tasks.
Amir Arsalan Nematollahi, Shayan Ahmadi, M. T. Masouleh et al.· 0 citations
This work introduces DexMani, a framework that transfers human demonstrations as contact-conditioned manipulability evolution and uses it to guide downstream reinforcement learning, enabling rotation skills to be acquired across robot embodiments with distinct kinematics and active-contact configurations.
Xiaoyang Chen, Shengcheng Luo, Haoran Guo et al.· 0 citations
RoboEdit is presented, a human-to-robot video editing suite that transforms human manipulation videos into action-consistent, physically plausible robot videos with aligned 3D hand states, providing scalable, high-fidelity visual and 3D motion supervision for generalizable robot learning.
Yaowei Guo, Zeng Tao, Yuxin Jiang et al.· 2 citations
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