Attacca is a new approach that trains visual goal-conditioned policies on complete search-to-interact trajectories using goal images decoupled from the execution environment, and introduces behavioral-phase conditioning that teaches the policy to distinguish Search, Approach, and Interact stages and adapt its control as execution progresses.
Abstract
A central capability of embodied agents is to accomplish complex objectives through sequences of interdependent tasks. Yet existing visual goal-conditioned policies underlying these agents are typically evaluated on isolated interactions where the target is already visible, and thus do not capture the conditions that arise during continuous long-horizon task execution. In such settings, each task begins from the state left by the previous one: the agent may end at a different position and orientation, the world may have been modified, and the next interaction target may lie outside the current field of view. As a result, agents relying on such policies may struggle to proceed to the next task when they cannot ground their target in the current observation. To address this challenge, we propose Attacca, a new approach that trains visual goal-conditioned policies on complete search-to-interact trajectories using goal images decoupled from the execution environment. Attacca uses context-decoupled goal sampling to pair each demonstration with a class-compatible masked goal image from another world, removing direct scene and pose correspondence. It learns dense current-view grounding through a target-mask prediction head, providing auxiliary supervision beyond action imitation. We further introduce behavioral-phase conditioning that teaches the policy to distinguish Search, Approach, and Interact stages and adapt its control as execution progresses. We evaluate Attacca on multiple short- and long-horizon embodied tasks in Minecraft. Our method achieves 39.0-47.5% clean success, improving over the strongest baseline by 1.7-2.4x. On long-horizon tasks, it attains 54%, 30%, and 28% completion, yielding up to a 7x improvement.
Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in...
Hao-Xiang Shi, Zai-Jing Li, Mu-He Ding et al.· 0 citations
Embodied AI has emerged as a key paradigm for autonomous systems operating in complex physical environments. While end-to-end models have established strong local capabilities for perception and control, scaling these capabilities to extended, multi-stage tasks remains difficult. Agentic embodied systems address this c...
Min Chen, Sheng-Jun Zhang, Yu-Xin Li et al.· 0 citations
A robot following a multi-step instruction needs to act on the right objects in the right order, even as the scene changes. It must also maintain awareness of task progress and determine when to advance. To address these challenges, we introduce Orchestra, an agent harness that separates task planning and execution man...
You-Peng Wen, Gang Wang, Tian-Yu Huang et al.· 0 citations
2AM shows that task memory can remain Agent-side and shows that Action Model capability depends not only on what the policy has learned, but on how precisely the Agent can steer it, and isolates this question through a deliberately constrained design.
Yu-Tong Hu, Feng Chen, Xue-Zhi Cao et al.· 2 citations· ⚡2
HINT (Human-INTent INcepTion), an agentic framework inspired by the human manipulation principles: semantic intent changes sparsely at manipulation-pattern transitions, whereas continuous control primarily depends on the evolving object-hand relationship.
Ming-Yu Mei, Haojie Xu, Shi-Hao Jin et al.· 0 citations
Recent advances in multimodal foundation models have made them capable generalist physical agents for a range of manipulation tasks. However, successful operation in an unfamiliar environment may require an agent to seek task-relevant information through interaction when it is absent from the observations: it may need...
Ren-Hang Liu, N. Majumder, Tej Deep Pala et al.· 0 citations