VideoVIBE is introduced, a video-grounded benchmark that transforms human-operated webpage recordings into fine-grained diagnostic tasks and V2Lens is proposed, a training-free, evidence-grounded multi-agent system that challenges and selectively refines initial video-based diagnoses through targeted visual and source-code verification.
Abstract
Natural-language-driven"vibe coding"enables the one-shot generation of visually rich and interactive web applications, yet reliable assessment of their quality has not kept pace. Existing evaluations often score isolated artifacts or final task outcomes, offering limited evidence about which failures occur and why. We introduce VideoVIBE, a video-grounded benchmark that transforms human-operated webpage recordings into fine-grained diagnostic tasks. It contains approximately 1.7K diagnostic Video QA instances derived from 6,338 verified failures across generated webpages, spanning semantic-logical, visual-motion, structural-temporal, and functional failures. Diagnoses are grounded primarily in recorded presentation and behavior, with webpage source code used as complementary context. We further propose V2Lens, a training-free, evidence-grounded multi-agent system that challenges and selectively refines initial video-based diagnoses through targeted visual and source-code verification. Across thirteen closed-source and open-weight Video MLLMs, Gemini-2.5-Flash is the strongest standalone model with a score of 64.54, while V2Lens reaches 71.72, an improvement of 7.18 points. Together, our results show that video-grounded evaluation can move beyond isolated artifacts and aggregate outcomes toward a behaviorally faithful and diagnostically informative account of generated application quality.
VideoArgus is introduced, a unified rubric-grounded framework covering five video generation and editing settings that achieves higher within-input Spearman and Kendall correlations with human judgments than the corresponding benchmark-specific evaluators across all five tasks.
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Generative video systems can produce short clips from textual and visual instructions, yet their ability to preserve the content of a human reference remains uncertain. This exploratory study examines 160 videos generated with Doubao-Seedance-2.0 from 40 human-made short-form videos drawn from Douyin and Xiaohongshu. T...
Chloe Zihan Jin· Communications in Humanities...· 0 citations
The OmniEdit-Bench provides a comprehensive and reliable testbed for evaluating instruction-based video editing and offers insights into future research directions, including an accuracy-aware penalty mechanism that conditions other scores on accuracy, preventing visually plausible but incorrect edits from receiving in...
Chenxuan Miao, Yutong Feng, Yi Lu et al.· 1 citation
This work conducts a large-scale evaluation of more than 20 recent MLLMs and shows that video instruction following remains challenging for current models, especially for instructions with many constraints, semantic constraints, or complex conditional structures that require selecting the correct branch or path based o...
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This survey covers inference-efficiency mechanisms for visual and audiovisual VideoLLMs that report concrete reductions in parameter count, FLOPs per input, latency, memory, or visual and audio token count, and organize methods by the pipeline stage at which they act.
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VidOmni-Bench is introduced, a benchmark that requires models to verify whether each event in dense video captions is supported by the video, and reveals three key findings: Video-LLMs frequently generate hallucinated descriptions in dense video captioning, and they also struggle as verifiers.
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