A useful language model should know when to answer and when to say"I don't know."Can we improve that decision by training the model itself or by training a separate component to check its answers? We study both approaches on Qwen3-14B for factual questions, using a score that rewards correct answers, penalizes mistakes, and allows abstention. Across three training seeds and two held-out confidence thresholds, a learned answer selector improves threshold-averaged utility over the original model's calibrated confidence filter. On TriviaQA, mean coverage increases from 20.2% to 30.9%, while the pooled error rate among scored answers decreases from 23.0% to 14.5% under exact-match grading. The tested reinforcement-learning changes do not establish consistent gains. On NQ-Open, the selector improves threshold-averaged utility over the filter but still performs worse than always abstaining. A partial human-reviewed audit preserves the TriviaQA finding. Our results support learning to select answers in this setting while showing that reliable abstention across datasets remains unresolved.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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