Skip to content
Preprint

Particle track reconstruction in high-density collider environments with an Evolving-Geometry Transformer

Sep 2026 · 0 citations · 24 references
Physics

Abstract

Charged particle track reconstruction at the High-Luminosity Large Hadron Collider is challenged by dense hit environments and combinatorial ambiguities. Existing graph-based and Transformer approaches commonly rely on static geometric neighbourhoods, which cannot adapt as track-level representations evolve. We propose the Evolving-Geometry Transformer (EGT), a graph Transformer that reconstructs the hit-connectivity graph at successive encoder layers and incorporates relative hit coordinates as learnable attention biases. Across five simulation benchmarks spanning linear, helical, and reduced TrackML events with up to 200--500 simultaneous trajectories, EGT achieves the highest FitAccuracy on three of five settings under the shared benchmark protocol, reaching 79.6\% on the most complex setting and exceeding the strongest baseline by 1.6 percentage points. Replacing the evolving topology with a static graph reduces the perfect-track rate from 81\% to 29\%, while removing the geometric bias reduces it to 73\%. Under synthetic background injection equal to the number of signal hits, FitAccuracy decreases by 3.4 percentage points. The neural-network forward pass requires 31~ms per event on an NVIDIA A100 GPU. These results indicate that iterative refinement of hit associations improves complete-track recovery when local geometry alone is insufficient to determine trajectory membership.

View source

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.