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A Mobile Dual-Task Exergame for Healthy Ageing Featuring Pose Tracking and Digital Coaching

Aug 2026 · Proceedings of the 28th International Conference on Mobile Human-Computer Interaction · pp. 1-7 · 0 citations · 38 references

TL;DR

Preliminary findings support the feasibility of mobile coaching-based exergames for combined motor and cognitive training and motivate further exploring of presence-enhancing features.

Abstract

Among older adults striving for healthy ageing, combining motor and cognitive exercise may help preserve functional capacity in later life. Exergames have shown effectiveness in delivering dual-task training and can complement telemedicine by offering engaging interventions with high adherence. This paper presents a mobile exergame with dual-task exercises and avatar-based coaching, designed as a low cost and pervasive solution using pose estimation from the tablet built-in RGB camera. Intuitive motion-based controls, immersive techniques, and motivating feedback mechanisms were evaluated in a usability pilot study with 27 predominantly young participants. The system achieved a mean System Usability Scale score of 81.2 (σ = 11.02) and positive perceptions of the intuitiveness of the controls and user competence. These preliminary findings support the feasibility of mobile coaching-based exergames for combined motor and cognitive training and motivate further exploring of presence-enhancing features.

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