Skip to content
Preprint

LOCI: Spatial Linear Memory for Streaming World Models

Sep 2026 · 0 citations · 51 references
Computer Science

TL;DR

LOCI is introduced, a hybrid spatial-memory architecture that keeps both representations of key-value caches and recurrent memory that reproduces revisited content more faithfully than representative world models and a same-recipe full-softmax model.

Abstract

When a camera revisits a previously observed region, a video world model should reproduce what was there before. This requires both remembering past observations and retrieving the right one for the current viewpoint. Key-value caches preserve visual detail but grow with video length; recurrent memory is compact but compresses history into a fixed-size state, so individual past observations are no longer directly accessible. We introduce LOCI, a hybrid spatial-memory architecture that keeps both representations. In half of the transformer blocks, main attention keeps a key-value cache of past observations; in the other half, it is restricted to the current chunk and complemented by a recurrent linear-attention memory whose reads and writes are conditioned on projective camera geometry, so viewpoint enters both memory addressing and stored content. Recurrent readouts flow into subsequent cache-backed blocks and supply their queries with accumulated scene context. On the public MIND memory benchmark and on held-out recorded trajectories, LOCI reproduces revisited content more faithfully than representative world models and a same-recipe full-softmax model; with full history, it lowers peak memory at equal length by about 30% relative to full softmax. With a bounded bank of retained observations, it streams long videos at constant memory and remains more faithful than full softmax under the same budget.

View source

Similar papers

Preprint Oct 2026

Keepsake: Selective Spatial Memory for Long-Horizon Video Generation

Long-horizon camera-controlled video generation relies on persistent memory to maintain scene consistency. Existing systems follow two strategies to achieve this consistency. Full-history approaches retain all generated observations, causing unbounded storage and retrieval costs. Selective-construction approaches reduc...

Abdul Mohaimen Al Radi, Kun-Yang Li, Yu-Zhang Shang et al. · 0 citations
Preprint Oct 2026

Long-horizon Video Generation with Slot Memory Addressed By Region Tokens

Memory for long-horizon video generation must satisfy two competing requirements: it must remain bounded so generation can continue indefinitely, while still recovering what was observed at a place when the camera returns, regardless of how long ago it was seen. Reconstruction-based memories provide spatial recall by c...

Eren Çetin, Julius Erbach, Vukasin Bozic et al. · 0 citations
Preprint Oct 2026

Velox: Spatial Memory Makes World Models Efficient

Video world models turn actions and camera motion into long visual rollouts, making video a natural interface for interactive simulation. Such interaction requires responsive generation, yet coherent rollouts must retain visual memory of what has already been generated. Chunked video diffusion models usually keep this...

Qiuhong Shen, Shi-Zun Wang, Xin-Chao Wang · 0 citations
Preprint Sep 2026

Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation

Long-horizon camera-controlled video generation requires recovering previously observed content from an ever-growing visual history. Existing approaches either search historical context implicitly or reconstruct it into persistent 3D memory, facing inefficient memory access or accumulated geometric errors. Our key insi...

Ze-Song Yang, Wei-Kai Chen, Li-Yuan Cui et al. · 0 citations
#artificial intelligence Preprint Sep 2026

KeyRec: Bounded Visual Memory for Streaming and Long-Video Understanding

KeyRec is a training-free framework for constructing bounded visual memory that preserves fine-grained recent observations in a visual cache and organizes historical evidence into a structured event bank and achieves the best compressed performance in 13 of 15 settings using only 10\% of the dense decoder-facing visual...

Zi-Han Chen, Xuejian Rong, Xiao-Juan Wang et al. · 0 citations
Preprint Sep 2026

Honeycomb: Constant-Size Scene Memory Representation for Video World Models

Video world models require persistent scene memory to maintain consistency during long-horizon video generation. Existing spatial memories accumulate RGB observations or latent features, increasing storage requirements as generation proceeds. We introduce Honeycomb, a video world model built on HexMemory, our proposed...

J. Shi, Kai-Chen Zhou, Haoyu Chen et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.