Post-training reasoning LLMs often requires making a tradeoff between costly supervision and compute inefficiency: supervised finetuning typically requires reasoning traces, which is data inefficient since in many applications one only has prompt-answer tuples and lacks the groundtruth chain-of-thought (CoT) sequence. On the other hand, reinforcement learning (with verifiable rewards, for example) can operate without CoT data but it is much more compute-inefficient since it requires multiple autoregressive completions per optimization step, none of which are guaranteed to give a non-zero policy gradient. In this work we explore a middleground, a self-distillation technique that uses answer-only data, treating CoT as latent variables. This relies on training a partner ``inverse reasoning LLM" that generates the original's reasoning traces conditioned on the answer. The inverse model is trained once and reused across incoming batches of answer-only data, with all generation happening offline and up front, making the approach particularly suited to continual post-training. Using Qwen3-0.6B on the Countdown and GSM8K tasks, we show that after GRPO training has saturated, a single offline distillation round from the inverse model roughly doubles pass@1 on hard prompts and, on Countdown, outperforms rejection-sampling self-distillation on every hard-tail metric at every mix ratio (with smaller gains on GSM8K); rejection sampling by construction has no signal on problems the model never solves on its own. Continued GRPO on the fresh data retains an edge at hard pass@1 but trails distillation at pass@8 and pass@32 while regenerating rollouts at every step. As an added bonus we see that the inverse model has a second application as an accurate verifier of correctness. When used for best-of-$n$ selection at test time, it raises selection accuracy on Countdown from 0.753 (majority voting) to 0.969.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
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The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15