This work proposes SkillGrain, a framework for learning reusable personalized skills from user feedback that decomposes feedback into independently actionable rules, predicts their transferability, and retains only those suitable for future requests.
Abstract
User feedback enables LLMs to refine reusable personalized skills, but often mixes persistent preferences with request-specific corrections. Indiscriminately retaining both risks negative transfer, motivating selective retention at the level of individual requirements. We frame this challenge as selective transfer over atomic rules and propose SkillGrain, a framework for learning reusable personalized skills from user feedback. SkillGrain decomposes feedback into independently actionable rules, predicts their transferability, and retains only those suitable for future requests. To learn these decisions, we combine rubric-guided skill rewards with fine-grained credit assignment that separately evaluates rule content and retention decisions. We further jointly optimize skill induction and skill-conditioned generation through reinforcement learning, ensuring that learned skills support downstream personalization. We construct a benchmark spanning five personalized writing tasks to evaluate cross-request generalization. Experiments across three base models in both in-domain and out-of-domain settings show that SkillGrain achieves the best overall average performance among competing methods.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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