Long-context language models support ever longer context windows, and evaluations typically treat context length as the main indicator of difficulty. However, context length alone cannot explain why models fail on long-context tasks that require reasoning over complex information. Contexts of equal length can pose very different challenges: a task may be solvable from a single local passage, or it may require integrating evidence distributed across the full context. We quantitatively characterise this difficulty through three properties: evidence scope, how much necessary information must be found; evidence dispersion, how widely that information is scattered within the context; and reasoning depth, how many dependent steps are needed to derive an answer from it. We construct LURCH, a multi-domain question-answering benchmark of 6,550 instances with supporting evidence and reasoning graphs, enabling all three properties to be quantified. Evaluations of proprietary and open-weight models show that: (1) at fixed context length, all our three properties are strongly negatively correlated with model performance; (2) as context length increases, performance degrades sharply on samples with dispersed evidence, whereas it remains relatively stable on samples with localised evidence; and (3) difficulty compounds across properties, as questions with moderately high values on all three are harder than those with an extreme value on just one. These findings establish evidence scope, dispersion and reasoning depth as measures of long-context reasoning difficulty that complement context length.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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