2026· IEEE Open Journal of the Communications Society· Vol 7, pp. 10067-10082· 0 citations· 41 references
Computer Science
TL;DR
A distributed game-theoretic framework for joint task offloading and service caching in STINs, providing provable equilibrium guarantees is developed, formulated as a non-cooperative stochastic game among IoT devices that autonomously determine their computing, association, and satellite caching strategies.
Abstract
Satellite-Terrestrial Integrated Networks (STINs) leverage the global reach of satellite systems to push onboard computing and caching resources toward the network edge, enabling truly ubiquitous, anytime-anywhere services for remote Internet of Things (IoT) applications. In this context, efficiently orchestrating the constrained onboard computing and caching resources under stochastic service demands in a scalable, low-complexity, and resilient manner remains a critical challenge. Existing solutions primarily rely on centralized optimization or multi-agent learning techniques, which struggle to cope with the non-stationarity arising from the interdependence of autonomous agent decisions. In this work, we take a step further and develop a distributed game-theoretic framework for joint task offloading and service caching in STINs, providing provable equilibrium guarantees. Specifically, the joint problem is formulated as a non-cooperative stochastic game among IoT devices that autonomously determine their computing, association, and satellite caching strategies to minimize their end-to-end latency subject to energy and cache capacity constraints. The formulated game is proven to converge to a Correlated Equilibrium (CE), which generalizes the Nash Equilibrium (NE) to correlated, probabilistic strategy profiles across devices. Two distributed no-regret learning algorithms, operating under different information availability and rationality regimes, are introduced to derive the CE. The effectiveness and efficiency of the two no-regret learning algorithms are validated through extensive simulations, considering alternative equilibria, learning-based methods, baseline computing schemes, and varying network and algorithm configurations.
The growing demand for multimedia services in Internet of Things (IoT) networks has significantly increased the traffic load on backhaul links, making Mobile Edge Caching (MEC) a key technology for reducing content delivery latency. Unmanned Aerial Vehicles (UAVs) can serve as mobile aerial caching nodes that complemen...
Tao Zhang, Tao Xu, Ze-Kai Liu et al.· Journal of Circuits, Systems...· 0 citations
An adaptive Beta-policy and delayed-update multi-agent soft actor-critic method, abbreviated as ABDMASAC, which uses a Beta policy to model bounded actions and achieves a better overall trade-off than the selected MASAC-backbone and on-policy MARL baselines under the considered simulation settings.
Zheng Yao, Jie Liu, Changjun Deng et al.· Computers, Materials & C...· 0 citations
Simulation results confirm that the proposed JORC framework substantially reduces latency, energy consumption, and overall system cost, while increasing the successful task completion ratio compared to existing baseline approaches.
Tanmay Baidya, Sangman Moh· Italian National Conference...· 0 citations
This paper addresses the joint task offloading and resource allocation problem in multi-user MEC systems and proposes a decentralized control framework based on Multi-Agent Reinforcement Learning (MARL), which achieves lower total system cost and faster convergence than the full-local, full-offload, and heuristic basel...
Youssef Oukissou, Mohamed Amine Meddaoui, Ayoub Belaidi et al.· International journal of Com...· 0 citations
The rapid proliferation of Internet of Things (IoT) devices has placed unprecedented pressure on the network edge, where applications such as augmented reality, real-time analytics, and autonomous navigation demand low latency and tight energy budgets that traditional cloud-centric architectures cannot meet. Multi-acce...
Oussama Lagnfdi, Marouane Myyara, A. Darif· International journal of Com...· 0 citations
With the rapid development of artificial intelligence and low-earth orbit (LEO) satellite edge computing technology, there has been a rapid increase in the demand for intelligence networks and services among users in remote areas, such as federated learning (FL). We propose a satellite aided computation FL (SACFL) syst...
Jun-Yi Yang, Yafeng Ma, Zhenyu Xiao et al.· IEEE Transactions on Cogniti...· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.