Continual learning (CL) in neural networks is a promising learning approach for updating the knowledge of deployed systems based on new data encountered at run time, that have not been learned during the offline training phase. To enable their power/energy-efficient CL processing, neuromorphic continual learning (NCL) concept with sparse event-based operations have recently been introduced. However, state-of-the-art NCL methods typically employ the memory-hungry data/experience replay, coupled with costly global learning rule (i.e., backpropagation-based surrogate gradient). To address these limitations, we propose ENCL, a novel methodology that enables efficient NCL by employing a lightweight local learning rule and sub-network freezing strategy. ENCL leverages the temporally- and spatially-local learning rule to perform efficient credit assignment for training new tasks, alleviating the expensive cost of global learning rule. ENCL also employs a sub-network freezing strategy based on the given tasks to avoid the needs for network architecture expansion, hence further improving the efficiency and scalability of the NCL training process. To efficiently support this, we train each task with a small number of epochs as well as adjusted learning rate and timestep. Experiment results on task-incremental learning (TIL) scenario show that, our ENCL consistently achieves strong performance across different datasets as compared to state-of-the-art works. Specifically, ENCL achieves competitive accuracy comparable to that of the state-of-the-art data/experience replay, while reducing memory cost by up to 88%, NCL training time by up to 51%, average power consumption by up to 40%, and energy consumption by up to 65% across different benchmarking datasets (i.e., Split MNIST, Split Fashion MNIST, Split CIFAR-10, and Split CIFAR-100).
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
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An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
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