Skip to content
#machine learning #data science Preprint Open access

From Dueling Bandits to Episodic MDPs: Learning with Adversarial Preference Feedback

Taira Tsuchiya Shinji Ito Haipeng Luo
Oct 2026
Machine Learning Data Science

Abstract

In dueling bandits, the learner compares two arms in each round and observes only which one is preferred. This paper asks what changes when the compared pair also affects the next state, as in a recommendation interface where the pair shown to a user affects the user's next context. We formulate this problem as a state-wise preference-based MDP, an episodic tabular MDP in which the learner selects a pair of arms at each visited state, observes only a noisy comparison between them, and moves to a next state that may depend on the pair. The preferences may change adversarially across episodes, and the loss of a pair is defined through Borda scores. We show that the minimax regret of this problem under known transitions is $\tilde{\Theta}(\min\{HT,(H^3SK)^{1/3}T^{2/3}\})$, where $H$, $S$, $K$, and $T$ are the numbers of steps per episode, states, arms, and episodes, and that this rate is achieved by an algorithm based on online linear optimization over the set of occupancy measures. If the pair did not affect the next state, each state would be a separate dueling bandit, and the $T^{2/3}$ term of the minimax regret would be smaller by a factor of $H^{1/3}$, demonstrating the cost of having action-dependent state transitions. We also give a policy optimization algorithm with closed-form updates, whose regret is $\tilde{O}((H^4SK^3)^{1/3}T^{2/3})$ up to lower-order terms, and we extend both algorithms to unknown transitions.

View source

Similar papers

#artificial intelligence Conference Open access Jun 2018

Gibson Env: Real-World Perception for Embodied Agents

This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.

F. Xia, Amir Zamir, Zhi-Yang He et al. · 1,069 citations · ⚡112
#computer vision Review Sep 2017

Agile Software Development Methods: Review and Analysis

This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.

P. Abrahamsson, O. Salo, Jussi Ronkainen et al. · 727 citations · ⚡54
#computer vision Jun 2008

The impact of agile practices on communication in software development

The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.

M. Pikkarainen, Jukka Haikara, O. Salo et al. · 401 citations · ⚡48
#machine learning Review Open access Oct 2014

Software development in startup companies: A systematic mapping study

The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.

Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al. · 394 citations · ⚡54

Diffusion models as plug-and-play priors

The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.

Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al. · 316 citations · ⚡15

Related blog posts

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.