Reinforcement learning has achieved strong performance in many tasks by letting agents learn from nothing more than a reward signal. However, in more complex tasks, agents still struggle to learn good, generalizable policies, even with carefully designed rewards and abundant samples. We argue that this difficulty stems from the reward decoding burden: designers encode their knowledge of the desired behavior into rewards and penalties, and agents must infer this knowledge from long sequences of noisy scalars. To address this burden, we propose prescriptive policy learning (PPL), which directly teaches agents higher-level knowledge about the tasks, termed principles of behavior, such as how to maintain balance, how to accumulate energy, and how to land smoothly. Through appropriately selected key quantities and references, PPL can directly indicate at every step whether the agent follows the principles and to what extent. Our experiments show that agents can learn good, generalizable policies without any reward. Taught only simple heuristic principles, PPL agents outperform reward-based methods with far fewer samples. Their policies also transfer directly to harder settings and keep performing well, demonstrating their strong generalization ability. In summary, PPL provides a new approach in which rough knowledge of the desired behavior is enough for agents to learn good, generalizable policies, even when the system dynamics cannot be accurately modeled.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
Haonan Qiu, Chaowei Xiao, Lei Yang et al.· arXiv.org· 208 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.
Research Manager Mike Walker reflects on a career spanning hacker culture, cybersecurity, and AI, sharing lessons about trust, teamwork, leadership, and why solving difficult problems requires curiosity, judgment, agility—and an understanding of the rules. The post Learn the rules: The hacker mindset appeared first on Microsoft Research.
Learn how Google Antigravity and our Cheminformatics Skills accelerate drug discovery workflows, search compounds, and propose novel rigidified macrocycles.
MIT News · Artificial Intelligence· news.mit.eduOct 28, 2026
Professor Paris Smaragdis develops computers with superhuman hearing for applications like speech recognition, music understanding, and environmental monitoring.
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