Apr 2026· IEEE Transactions on Pattern Analysis and Machine Intelligence· Vol PP· 3 citations· ⚡ 1 influential· 86 references
MedicineComputer Science
TL;DR
AnimateAnyMesh++ is presented, a feed-forward framework for text-driven animation of arbitrary 3D meshes with substantial upgrades in data, architecture, and generative capability, and demonstrates that AnimateAnyMesh++ generates semantically accurate and tem porally coherent mesh animations within seconds, surpassing prior approaches in quality and efficiency.
Abstract
Recent advances in 4D content generation have attracted increasing attention, yet creating high-quality animated 3D models remains challenging due to the complexity of modeling spatio-temporal distributions and the scarcity of 4D training data. We present AnimateAnyMesh++, a feed-forward framework for text-driven animation of arbitrary 3D meshes with substantial upgrades in data, architecture, and generative capability. First, we expand the DyMesh-XL dataset by mining dynamic content from Objaverse-XL, increasing the number of unique identities from 60K to 300K and substantially broadening category and motion diversity. Second, we redesign DyMeshVAE-Flex with power-law topology-aware attention and vertex-normal-enhanced features, which significantly improves trajectory reconstruction, local geometry preservation, and mit igates trajectory-sticking artifacts. Third, we introduce archi tectural changes to both DyMeshVAE-Flex and the rectified flow (RF) generator to support variable-length sequence training and generation, enabling longer animations while preserving reconstruction fidelity. Extensive experiments demonstrate that AnimateAnyMesh++ generates semantically accurate and tem porally coherent mesh animations within seconds, surpassing prior approaches in quality and efficiency. The enlarged DyMesh XL, the upgraded DyMeshVAE-Flex, and variable-length RF to gether deliver consistent gains across benchmarks and in-the-wild meshes. We will release code, models, and the expanded DyMesh XL at https://github.com/JarrentWu1031/AnimateAnyMesh-pp upon acceptance of this manuscript to facilitate research in 4D content creation.
This narrative review syn thesizes representative works published between 2023 and 2025 across four interconnected sub-areas: text-to-3D/4D generation, 3D scene editing, dynamic scene animation, and motion and video generation.
Experimental results show that Diffusion-SDF is capable of generating both high-quality and highly diversified 3D shapes that conform well to the given text descriptions, and Diffusion-SDF++ further outperforms Diffusion-SDF with more precise shape details due to the adaptive voxelization strategy.
Yue-Qi Duan, Fang-Fu Liu, Han-Yang Wang et al.· International Journal of Com...· 0 citations
MeshSeqGen is introduced, a zero-shot framework that simplifies this process by using the motions from generated video frames to guide mesh deformation, and its mesh-based Gaussian representation ensures the final animations are both plausible and structurally consistent.
Yun-Peng Xiao, Jie Yang, Chuan Li et al.· IEEE Transactions on Visuali...· 0 citations
Wan-Animate-2 is presented, an end-to-end character animation framework that directly consumes the driving video within a redesigned Diffusion Transformer and achieves superior motion fidelity and identity preservation by eliminating intermediate motion extractors entirely.
Guangyuan Wang, Liucheng Hu, Dechao Meng et al.· 3 citations
This work introduces BLARM, a feed-forward method for video-driven 3D mesh animation that produces accurate and temporally stable animations while recovering compact, interpretable motion structure from monocular video.
Pradyumn Goyal, Yizhak Ben-Shabat, Hsueh-Ti Derek Liu et al.· 0 citations
This work presents a dataset of over 95,000 native OpenSCAD models, primarily containing mechanical parts and engineering components, designed specifically for the programmatic generation of 3D models, and aims to open new opportunities for programmatic 3D model generation.
D. Fresacher, Klaus Diepold· Proceedings of the 32nd ACM...· 0 citations
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