Empowering 3DCG With AIGC for Immersive Experience: Production Paradigms, Hardware, and Cybersickness
Abstract
3D computer graphics (3DCG) (including geometric modeling, texture generation, etc.) plays a vital role in constructing immersive experience, acting as the fundamental building block for immersive 3D virtual worlds. With the rapid advancement of artificial intelligence (AI), numerous AI-generated content (AIGC) technologies have been proposed to fundamentally reshape the traditional 3DCG production paradigm, addressing the inherent limitations of high costs, high technical barriers, and low efficiency. However, the evolution of AIGC still faces several challenges, and a systematic analysis is still lacking to address its reciprocal effects on user experience and system limitations. This paper provides a comprehensive and up-to-date analysis of AIGC applications in the field of 3DCG. Specifically, the fundamental transformations of 3DCG workflows driven by AIGC are first examined. We then overview the current challenges and constraints from three interrelated dimensions: human-computer interaction modalities, hardware computing capabilities, and cybersickness. Finally, by highlighting current research trends in AIGC-driven 3DCG applications to analyze an integrated development pathway for immersive experience construction, this paper introduces a systematic overview of recent progress and critical dimensions that supplies theoretical references and practical guidance for building truly immersive, comfortable, and widely accessible digital experiences.