A role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly is introduced, and a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels, is proposed.
Abstract
While modern video diffusion models excel in visual fidelity, maintaining long-range physical consistency remains a formidable challenge. Conventional pixel-reconstruction objectives mainly focus on appearance details and often fail to capture the underlying dynamics of a scene. To mitigate this, recent efforts have integrated auxiliary modalities (e.g., optical flow) to introduce physics priors via joint training with video appearance. However, these methods have three main limitations: (1) they do not distinguish the different motion patterns of different entity types; (2) joint modeling of visual and auxiliary modalities can cause capacity conflicts and weaken the pretrained visual prior; and (3) auxiliary modalities may accumulate errors during inference. To address these issues, we propose \textbf{VPT}, a fine-tuning framework for improving physical consistency in video diffusion models. VPT introduces a role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly. We further propose a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels. Together with a loss-weight decay strategy, this design makes auxiliary modalities serve as soft constraints rather than strong dependencies, mitigating recursive prediction errors during inference. We also introduce cross-step auto-guidance to further strengthen physical dynamics. Experiments show that VPT improves physical consistency while preserving visual quality, achieving relative gains of 39.4\% in SA and 17.9\% in PC on VideoPhy benchmark over Wan2.1-T2V-1.3B, and consistent improvements on VideoPhy-2 benchmark. The project page is available at https://tom-zgt.github.io/VPT.
Despite the success of diffusion models in Video Frame Interpolation (VFI), existing methods still suffer from two critical limitations. First, latent diffusion inevitably loses fine-grained details when reconstructing images from latent representations back to the pixel space. Second, multi-step sampling incurs prohibitive memory consumption and inference latency. To address these issues, we propose SPEED, a one-step pixel diffusion framework for high-quality VFI. Specifically, SPEED employs a progressive multi-stage architecture with dynamic patch scaling to effectively learn multi-scale motion, structural, and appearance representations. Furthermore, we propose a novel Noise-Update-Only Attention mechanism to prevent semantic degradation of the clean condition frames while reducing the computational overhead by nearly 50%. Besides, we introduce a Drift-aware Timestep Sampling strategy coupled with a tailored training objective to directly predict images in the pixel space, enabling one-step inference without compromising the quality of the generated frames. Extensive experiments show that SPEED achieves state-of-the-art performance. On SNU-FILM, SPEED reduces LPIPS by 8.8% while delivering 63.3% faster inference and 10.6% lower memory usage. On challenging 4K benchmarks, it further surpasses prior methods by up to 51.5% in LPIPS.
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