Creating 3D assets is essential for game development. Modeling requires time and technical skills, and fast prototyping is challenging, especially for novice designers. To make complex 3D modeling more accessible while strengthening creativity, we present CreatureCreator, a tool that enables users to generate 3D models from an image of a created artifact. We investigated two input modalities: drawing with pen and paper and sculpting with clay. Adding an analog input modality to the generation process could lower the entry barrier for diverse user groups, enabling intuitive and creative modeling. In a within-subject study with game design-experienced participants (n=20), both modalities scored highly for user experience, engagement, and creativity support, with the clay input especially valued for its generated models and enhanced sense of control. The interaction workflow supports playful exploration by allowing users to experiment with parameters and using AI as a production and/or ideation partner.
A systematic literature review of 63 papers on artistic co-creative systems that clarifies what current co-creative systems actually do, how they support creativity, and qualitative experiences of what users value or struggle with when working with them is created.
Saloni Singh, Koen V. Hindriks, Dirk K. J. Heylen et al.· ACM Transactions on Interact...· 23 citations· ⚡2
This study examined the learning experience of 17 students in a Gen AI-VR-integrated lighting design classroom in terms of creativity and interest, featuring a customized sequence of Gen AI for ideation and VR for revision to promote lateral and vertical thinking, as defined by Goel's design problem space.
K. H. Vo· Journal of Formative Design...· 0 citations
A four-layer competency model is proposed to help creators and educators use generative tools as collaborators without surrendering voice, intentionality, or care to make Digital Bravado visible and to provide a developmental pathway beyond it.
Kris Alexander, T. Bakker· Frontiers in Communication· 0 citations
The developed AR-assisted e-module is considered valid, practical, and effective, making it suitable for use as a chemistry learning medium on atomic model development concepts.
Faiza Anindya Putri, Bayu Saputra, Annisa Meristin· Jurnal Pendidikan dan Pembel...· 0 citations
Artly is presented, an AI system that combines personalizable AI feedback with human-authored learning resources that was perceived as helpful for learning and self-improvement, with the exception of the most proficient participants.
Ulvi Rajabli, Alexander Wiethoff, Zelun Tony Zhang· Proceedings of the 14th Nord...· 0 citations
This paper proposes a procedural design workflow that incorporates conceptual 2D designs, low-fidelity craft mock-ups and iterative design into a co-design process for Disabled musicians and instrument designers with the intention of opening new pathways for personalised, participant-led design approaches to ADMI devel...
Hugh Aynsley, Dave Meckin, C. Warner· 0 citations
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