Where should the question go in a vision-language model (VLM) prompt: before the image or after it? Intuition says before: knowing what is asked should tell the model where to look. Yet across visual question answering benchmarks, question-first prompting consistently underperforms the image-first ordering recommended for frontier VLMs, a phenomenon we term the question-first paradox. We trace this paradox to a conflict between two stages of VLM computation. Logit-lens and attention probes show that question-first prompting steers perception, shifting image patch representations toward question-relevant concepts. But downstream, stranded behind hundreds of image tokens, the question is barely attended by the answer token, which instead commits to image-driven, often wrong answers. Causal attention knockout confirms that the answer reads the question only when it follows the image. This diagnosis yields a training-free fix: question echoing, restating the question on both sides of the image so one copy steers perception while the other is available at answer time. A similar division of labor appears in a fifty-year-old finding on human 'adjunct questions', where repeating a question before and after a passage improves comprehension. Echoing the image as well brings further gains by restoring the whole-image view otherwise lost by a causal decoder. The paradox holds across five open VLMs, costing up to 17.5 group-accuracy points. Echoed prompts recover most of the gap and, on NaturalBench and Winoground, surpass the best single-pass ordering by up to 19 group-accuracy points on Winoground, with no training, fine-tuning, or architecture change. The paradox reveals a tension between steering what a model sees and preserving access to what it was asked; echoing resolves this through prompt design. Project Page: https://rakshanda-cmu.github.io/ask-twice-look-twice/
Agile - denoting "the quality of being agile, readiness for motion, nimbleness, activity, dexterity in motion" - software development methods are attempting to offer an answer to the eager business community asking for lighter weight along with faster and nimbler software development processes. This is especially the case with the rapidly growing and volatile Internet software industry as well as for the emerging mobile application environment. The new agile methods have evoked substantial amount of literature and debates. However, academic research on the subject is still scarce, as most of existing publications are written by practitioners or consultants. The aim of this publication is to begin filling this gap by systematically reviewing the existing literature on agile software development methodologies. This publication has three purposes. First, it proposes a definition and a classification of agile software development approaches. Second, it analyses ten software development methods that can be characterized as being "agile" against the defined criterion. Third, it compares these methods and highlights their similarities and differences. Based on this analysis, future research needs are identified and discussed.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 728 citations· ⚡54
Context: Software startups are newly created companies with no operating history and fast in producing cutting-edge technologies. These companies develop software under highly uncertain conditions, tackling fast-growing markets under severe lack of resources. Therefore, software startups present a unique combination of characteristics which pose several challenges to software development activities. Objective: This study aims to structure and analyze the literature on software development in startup companies, determining thereby the potential for technology transfer and identifying software development work practices reported by practitioners and researchers. Method: We conducted a systematic mapping study, developing a classification schema, ranking the selected primary studies according their rigor and relevance, and analyzing reported software development work practices in startups. Results: A total of 43 primary studies were identified and mapped, synthesizing the available evidence on software development in startups. Only 16 studies are entirely dedicated to software development in startups, of which 10 result in a weak contribution (advice and implications (6); lesson learned (3); tool (1)). Nineteen studies focus on managerial and organizational factors. Moreover, only 9 studies exhibit high scientific rigor and relevance. From the reviewed primary studies, 213 software engineering work practices were extracted, categorized and analyzed. Conclusion: This mapping study provides the first systematic exploration of the state-of-art on software startup research. The existing body of knowledge is limited to a few high quality studies. Furthermore, the results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.