Findings reveal that early adopters demonstrated innovative pedagogical applications and a strong emphasis on student engagement, while non-users cited cost, access, and curriculum alignment as key barriers.
Abstract
The impact of using immersive virtual reality (iVR) technologies is well known across the recreational gaming, training, and healthcare sectors. However, iVR’s trajectory into education, especially across schooling contexts, is less known and at an early adoption phase. Only a few studies have deeply interrogated the teacher perspective on the benefits of iVR or how it is positioned pedagogically alongside curriculum as a powerful digital learning technology. This article reports on an exploratory descriptive survey of 66 Australian school teachers, two-thirds of whom had experience using iVR in classroom. The survey combined closed- and open-ended questions to elicit teachers’ demographic and professional profiles, technical choices, pedagogical applications, perceived benefits, barriers to use, and professional learning needs. Descriptive statistics and thematic analysis were used to compare the perspectives of iVR users and non-users. Findings reveal that early adopters demonstrated innovative pedagogical applications and a strong emphasis on student engagement, while non-users cited cost, access, and curriculum alignment as key barriers. The study provides valuable insights into the enablers and constraints of iVR integration and contributes evidence to inform professional learning, policy development, and scaling strategies in Australian schools.
Despite growing interest in Virtual Reality (VR) in education, little research has examined how teachers’ professional profiles influence its adoption for supporting struggling learners in Life and Earth Sciences (L&E). The objective of this study is to analyze the viewpoints, perceived benefits, and challenges associa...
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The findings indicate that adapting hands-on, practice-oriented instruction to digital platforms was hindered by diminished interactivity, limited opportunities for collaboration, and difficulties in conducting practical activities, as well as unequal access to digital devices and reliable internet connectivity.
Immersive learning has emerged as one of the most transformative innovations in 21st-century education. This conceptual review paper critically examines the comparative impact of immersive technologies—Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR)—on secondary education. Drawing on current empiri...
E. C. Iderima· International Journal of Adv...· 0 citations
As the field of Virtual Reality (VR) continues to advance rapidly, it is evident that these technologies can facilitate transformative avenues in engineering education by enabling immersive, interactive, and experiential learning. This literature review investigates VR in engineering education across disciplines explor...
Immersive interactive experiences like virtual field trips are increasingly popular in K-12 education, yet they often position youth as consumers. This paper details a design-based-research approach to developing a learning sequence that empowers students as creators of their own immersive learning experiences, grounde...
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Aim/Purpose: The application of immersive virtual reality (iVR) to foreign language learning is increasing, but evidence remains dispersed across tasks, platforms, and outcomes, making it difficult for educators to determine which designs are effective.
Background: This paper addresses this problem by systematically s...
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