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A Three-Dimensional Novel View Synthesis Method Based on Vision Transformer and Dual Residual Branches

Jul 2026 · 2026 IEEE 27th China Conference on System Simulation Technology and its Applications (CCSSTA) · pp. 446-451 · 0 citations · 28 references

Abstract

To address the problems of insufficient global structural consistency and local texture blurring in novel view synthesis under single-view conditions, this paper proposes a three-dimensional novel view synthesis method based on the fusion of a Vision Transformer and dual residual branches. The proposed method employs a Vision Transformer (ViT) to extract global features and capture long-range dependencies through a self-attention mechanism. Meanwhile, two complementary local branches are constructed. The RESFB module is designed based on Fast Fourier Convolution to fuse spatial-domain and frequency-domain information, while the RESTiedSE module introduces a TiedSE attention mechanism into the Res2Net framework to adaptively enhance key channel responses. The global and local features are fused in a multi-scale manner and combined with the NeRF volume rendering paradigm to generate novel views. Experiments conducted on the SRN-Chair and SRN-Car subsets of the ShapeNet dataset demonstrate the effectiveness of the proposed method. The results show that the proposed model achieves state-of-the-art SSIM and competitive PSNR, and effectively improves the clarity and structural fidelity of single-view novel view synthesis.

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