This paper proposes a segmentation strategy that decomposes audio into overlapping segments, enabling a Continuous Normalizing Flow (CNF) to model the evolution of latent trajectories using Flow Matching, enabling a Continuous Normalizing Flow to model the evolution of latent trajectories using Flow Matching.
Abstract
As generative audio models grow in complexity, the computational and ecological costs of synthesizing everyday sounds have become increasingly prohibitive, often requiring industrial-scale resources and massive datasets. In this paper, we present SCAPES: a Semantically Conditioned Autoregressive Prior for Environmental Sounds. SCAPES is a lightweight, resource-efficient generative model designed to synthesize high-fidelity environmental textures through high-level semantic control. By operating on the continuous latent manifold of a neural audio codec, our approach bypasses the rigid structural constraints inherent to discrete tokenization. We propose a segmentation strategy that decomposes audio into overlapping segments, enabling a Continuous Normalizing Flow (CNF) to model the evolution of latent trajectories using Flow Matching. Our experiments demonstrate that a 36-million parameter instance of SCAPES can be trained on limited, uncurated datasets using a single consumer-grade GPU. Notably, convergence is achieved after training for approximately twice the source audio duration, yielding high-fidelity outputs with robust long-term stability and semantic consistency. Furthermore, we showcase the model's capacity for smooth semantic interpolation, providing a flexible and accessible tool for open research and creative sound design. Code, pretrained weights, audio examples, and an interactive demo are publicly available on our project page https://cordutie.github.io/projects/scapes.html
The proposed DiTAR+, a dual-optimization framework for continuous-latent Autoregressive Diffusion Transformer models, introduces Dilated Context Sampling and Hierarchical Acoustic Masking to prevent shallow layers from attending to acoustic pre-context, explicitly decoupling semantic alignment from acoustic detail reco...
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This paper introduces SAGE, Semantic Audio Generative Encoder: a compact variational autoencoder that shapes its latent by distilling embeddings from a pretrained audio-text model, combining high reconstruction fidelity, state-of-the-art semantic structure, and fast inference.
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Vocalized audio synthesis, the task of generating audio in which intelligible speech is embedded within an environmental soundscape, underpins applications such as podcast production and video dubbing, and VoxAudio, a causal autoregressive flow matching model that addresses this problem from three complementary aspects...
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Prompt-conditioned piano MIDI-to-Music rendering aims to faithfully render target notes while reproducing the timbre of a reference recording. Existing approaches primarily follow two paradigms: autoregressive (AR) modeling and flow matching (or diffusion). Discrete-codec AR models provide causal temporal modeling, but...
We present JoyAI-Voice~2.0, an end-to-end anthropomorphic speech generation model built upon a fully continuous, dual-encoder architecture. Raw speech is encoded into continuous latents and partitioned into patches. Each patch is decomposed by a semantic-acoustic dual encoder into a semantically purified representation...
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Embodied artificial intelligence has historically very much relied on visual perception, leading to a proliferation of multiple vision-centric world models. However, this reliance fails to capture spatial understanding in its entirety and can even present vulnerabilities in environments with visual occlusions, low-ligh...
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