Sep 2026· Journal of information science· 0 citations· 69 references
Computer Science
TL;DR
This study introduces a comprehensive novelty measurement that incorporates three types of relationships between knowledge units: network, semantic, and hierarchical and demonstrates that combining all three distance metrics yields more effective identification of novel papers than using any single perspective alone.
Abstract
Measuring the novelty of scientific papers is a central concern in research evaluation and scientometrics. From a recombination perspective, prior studies have largely focused on the co-occurrence of knowledge units to assess the novelty of scientific papers. However, these studies often overlook other relationships between knowledge units. This narrow view may result in inaccurate or incomplete evaluations of novelty for scientific papers. To fill this gap, this study introduces a comprehensive novelty measurement that incorporates three types of relationships between knowledge units: network, semantic, and hierarchical. These relationships are used to quantify the latent distances among knowledge units. In this study, Mesh terms are used as proxies for knowledge units. Using a dataset of 142,036 articles published in
PLoS ONE
and a validation dataset from the H1 Connect platform, our results demonstrate that (1) each relationship type captures distinct latent distances between MeSH terms; (2) compared with the widely used indicators proposed by Uzzi et al. in 2013, our measures show stronger alignment with peer judgments; and (3) combining all three distance metrics yields more effective identification of novel papers than using any single perspective alone.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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