Skip to content
Preprint

LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting

Sep 2026 · 0 citations · 36 references
Computer Science Engineering

TL;DR

LightBridge is presented, a feed-forward generative framework for controllable relighting of complete 3DGS assets in a single pass and efficient single-pass prediction of complete relit 3DGS assets without scene-specific optimization.

Abstract

3D Gaussian Splatting (3DGS) achieves high-quality, real-time novel view synthesis, but the resulting assets have baked-in illumination and cannot be easily relit. Inverse rendering methods optimize simplified reflectance and illumination models for each scene, limiting efficiency and relighting quality. Recent generative approaches leverage large diffusion models for realistic lighting edits, but applying them to 3DGS typically requires an additional per-scene optimization stage to bake the edited appearance into the representation. We present LightBridge, a feed-forward generative framework for controllable relighting of complete 3DGS assets in a single pass. To enable feed-forward training, we construct a large-scale Multi-Illumination Relighting Dataset with paired source and target observations of the same scenes. Latent Bridge Relighting Diffusion models relighting as source-to-target transport in latent space, enabling one-step extraction of 2D visual tokens without iterative diffusion sampling. A Gaussian Propagation Transformer uses a point transformer with sparse image-to-point self-attention followed by point-to-image cross-attention to efficiently propagate these cues across the complete 3DGS, while avoiding full attention over all image and Gaussian tokens. Experiments validate these designs, demonstrating competitive relighting quality and efficient single-pass prediction of complete relit 3DGS assets without scene-specific optimization. The code and dataset will be made publicly available upon acceptance.

View source

Similar papers

#artificial intelligence Preprint Sep 2026

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

Image relighting is traditionally tackled via complex inverse rendering pipelines, which suffer from ill-posed optimization, or single-image generative models that ignore crucial multi-view cues necessary for understanding 3D geometry and material interactions. To address these limitations, we introduce a feed-forward...

He-Jun Wang, Jin-Xi Li, Jun-Wei Jiang et al. · 0 citations
Preprint Sep 2026

GAPS: Generative Active Pseudo-view Selection for Sparse-View 3D Gaussian Splatting

An alternating optimization framework that uses a pre-trained image diffusion model to generate geometrically consistent pseudo-views for additional 3DGS supervision and introduces Generative Active Pseudo-view Selection (GAPS) to balance reconstruction informativeness and generative reliability when choosing target vi...

Hong-Fei Zhu, Hao-Chen Deng, Si-Tao Zhang et al. · 0 citations
Preprint Aug 2026

Luce: Relightable Gaussians for 3D Asset Generation

High-fidelity image-to-3D generation requires a 3D representation that captures both geometry and appearance. However, preserving fine detail across the physically based rendering (PBR) modalities needed for relighting remains challenging. To address this, we propose Luce, a 3D representation that unifies geometry and...

M. Singh, Michele Stoppa, Alvise Memo et al. · 0 citations
Preprint Aug 2026

LumiTokens: 3D Relighting via Token-Space Lighting Transformation

LumiTokens is a framework that formulates 3D relighting as a direct transformation on latent scene tokens, without explicit 3D representations, rendering equations, or physics-based decomposition, and achieves comparable or superior relighting quality to other methods and supports progressive, composable lighting edits...

Yiwen Chen, Matheus Gadelha, Huai-Zu Jiang · 0 citations
Preprint Aug 2026

FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors

This work presents FixAnything, a single model for fixing a wide range of rendering artifacts by repurposing a pretrained video generative model, leveraging its implicit multi-view priors with only minimal modification and lightweight finetuning.

Khiem Vuong, D. Ramanan, Srinivasa G. Narasimhan · 1 citation
Preprint Aug 2026

SpotlessGS: Relightable 3D Gaussian Splatting under Dynamic Illumination for Robotic Perception

Robots operating in dark or poorly lit environments rely on onboard lights, which often produce uneven illumination that degrades downstream perception tasks. Prior approaches based on 2D image enhancement lack reliable supervision and fail to preserve multi-view geometric consistency. To address these limitations, we...

Liang Hong, Jia-Xin Wei, Simon Schaefer et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.