This work studies the complexity of several variants of bus routing, focusing on how the objective function and the models for agents'walking costs influence the problem complexity, and finds that allowing agent-specific cost models leads to hardness even on extremely limited trees such as stars.
Abstract
In bus routing, the task is to plan a bus route in a network with several agents, each of whom wants to travel from a starting point to a destination. A bus route should account for several factors, including agents'cost for reaching the bus stops, their travel time, or the energy consumption of the buses. We study the complexity of several variants of this problem, focusing on how the objective function and the models for agents'walking costs influence the problem complexity. After observing that even the simplest agent cost model leads to hardness on general networks, we consider networks with tree structure. Our main findings are as follows. First, allowing agent-specific cost models leads to hardness even on extremely limited trees such as stars. Second, consistent agent models (where agents differ only in their starting points and destinations) make the problem easier in some cases. Finally, allowing agents to choose between using the bus and walking directly can make the problem considerably harder. Most of our hardness results show not only classical NP-hardness but also parameterized intractability for the natural parameter $k$, the number of bus stops.
We study Transient Multiagent Pathfinding, a variant of the classical Multi-Agent Pathfinding problem in which a set of agents must be routed without collisions from designated start vertices to designated destination vertices in a graph. We analyze the problem within the above-and-below-guarantee paradigm of parameter...
Matthias Bentert, E. Eiben, Fedor V. Fomin et al.· 0 citations
In its general form, Multi-Agent Path Finding (MAPF) is well known to be NP-hard for various optimization objectives. But determining the complexity boundary for restricted topologies remains a key theoretical challenge. This paper investigates the complexity of MAPF on tree topologies. While recent work has establishe...
Daniel Koyfman, Dor Atzmon, Shahaf S. Shperberg et al.· Proceedings of the Internati...· 1 citation
This work modeled the SNMP as a Pickup and Delivery Problem on an expanded graph with an ordered structure and solved it via a branch-and-price algorithm, using a labeling algorithm with two distinct dominance rules.
V. Nascimento, Luidi Simonetti· Journal of combinatorial opt...· 0 citations
Given a team of agents on the nodes of a graph-based network, the exploration problem requires each node to be visited by at least one agent. In the classical distributed setting of static networks, agents do not know the topology of the network; in the more recently investigated setting of dynamic networks, they may h...
Caterina Feletti, P. Flocchini, G. Prencipe et al.· 0 citations
This work proposes a distributed algorithm that enables agents to collectively traverse an unknown, possibly cyclic graph and proves that the algorithm is complete, that its makespan is asymptotically equivalent to that of an optimal full-knowledge strategy, and derive its time and space complexity.
Julian Rau, Jahir Argote-Gerald, Grace McFassel et al.· 0 citations