Empirical benchmarks show that EVO preserves near-full performance while substantially reducing computation, achieving up to 8.05x action-generation speedup and reducing FLOPs from 15.77G to as low as 1.96G.
Abstract
Diffusion policies achieve strong visuomotor control by iteratively denoising action chunks, but repeated denoising makes real-time deployment computationally demanding. Cache-based methods reduce inference cost by reusing intermediate activations, but existing training-free schedules typically allocate computation uniformly across blocks, ignoring heterogeneous redundancy across blocks and leading to a suboptimal performance-efficiency trade-off. To bridge this gap, we introduce Evolving Cache Schedules (EVO), a training-free acceleration framework that globally schedules cache refreshes via evolutionary search. EVO represents each candidate as a complete schedule over the block-timestep lattice. Thus, redundant transformer computations during iterative denoising can be skipped through cache reuse while preserving closed-loop rollout performance. To make the search practical, EVO introduces redundancy-aware initialization, which seeds the population with promising schedules, and target-conditioned early stopping, which verifies and terminates once a desired performance target is reached. The offline-optimized schedule can be directly plugged into pretrained diffusion policies without retraining. Extensive manipulation benchmarks show that EVO preserves near-full performance while substantially reducing computation, achieving up to 8.05x action-generation speedup and reducing FLOPs from 15.77G to as low as 1.96G. Source code is available at https://github.com/pillom/EVO.
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