This paper introduces a regularized BA framework that leverages a fast multi-view matcher and monocular priors for initialization and regularization and demonstrates improved performance and speed tradeoffs over traditional, feed-forward, and hybrid baselines.
Abstract
Recent hybrid Structure-from-Motion (SfM) systems combine the robustness of feed-forward 3D reconstruction with the accuracy of traditional bundle adjustment (BA) with pixel matching. They are usually the best performing methods however their scalability and usability remains limited since estimating dense correspondences between views is prohibitively costly, especially considering time constraints inherent to online applications like Visual SLAM (VSLAM). In this paper, we introduce a regularized BA framework that leverages a fast multi-view matcher and monocular priors for initialization and regularization. In contrast to existing systems, our unified approach seamlessly supports both online VSLAM and offline reconstruction from unordered image collections within the same optimization framework and sharing common hyperparameters for all tasks. Extensive experiments across both domains demonstrate improved performance and speed tradeoffs over traditional, feed-forward, and hybrid baselines. Notably for VSLAM, our uncalibrated method outperforms all previous calibrated approaches.
RIGOR is a large-scale reconstruction pipeline for gravity-aligned omnidirectional videos that retains a frozen feed-forward perspective backbone and exploits each panorama as a four-view virtual rig and improves both trajectory accuracy and reconstructed geometry over a feed-forward baseline on challenging constructio...
Ting-Jun Huang, Dmitry Rudshin, Mathieu Meyer et al.· 1 citation
Feed-forward 3D foundation models reconstruct scenes from unposed images, but the quadratic cost of global attention limits their scalability to large view sets. We present Zebra3D, a layerwise sparse-linear hybrid attention framework that improves the efficiency of pretrained 3D foundation models without training from...
Utkarsh Saxena, Rui-Jing Yang, Mehdi Rezagholizadeh et al.· 0 citations
The results suggest that the main challenge of InitFree BA is not merely minimizing OSE objectives, but obtaining projective reconstructions that admit reliable metric upgrade, a problem largely unexplored within the computer vision community.
Simon Nikolaus Weber, Mateo de Mayo, Je Hyeong Hong et al.· 0 citations
Computing accurate geometry from multi-view images is a fundamental problem in computer vision. Recent feed-forward (FF) models jointly estimate 3D geometry and camera parameters, but they typically suffer from geometry distortion caused by reconstruction ambiguity, even when ground-truth camera parameters are supplied...
Ao-Xiang Fan, Corentin Dumery, Nicolas Talabot et al.· 0 citations
A semantic-guided 3D Gaussian splatting (3DGS) framework tailored to sparse-view industrial reconstruction was introduced, enabling robust reconstruction from limited viewpoints and offers a practical geometric foundation for automated inspection and remote equipment monitoring.
Bo-Yang Li, Tian-Han Gao, Zuan Gu et al.· Visual Computing for Industr...· 0 citations
Surface reconstruction under sparse-view settings remains challenging due to limited geometric cues. Volume rendering methods based on signed distance functions often produce over-smoothed surfaces, while 3D Gaussian Splatting (3DGS), though time-efficient, suffers from incomplete geometry due to the lack of reliable d...
Y. Noh, Minje Kim, Tae-Kyun Kim· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.