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Open access Oct 2026

Implementing VR in the Art Classroom

This case study evaluated a virtual reality (VR) art teaching framework in secondary schools using Meta Quest 3 and Tilt Brush. The triadic model integrates teacher, student, and virtual environment via a multimodal real-time feedback strategy and the immersion dynamic control algorithm. In eight classes, VR instructio...

Mian Ji, Dan Wang · 0 citations

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