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Author

Jeanine K. Stefanucci

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Book Open access Aug 2026

A Tale of Two Sounds: Audiovisual Localization in Depth with Physical and Virtual Sound Sources

Virtual reality (VR) is often used to create multisensory environments, yet virtual spatial audio may not preserve the acoustic cues that support distance perception in real environments. This raises the question of whether differences in sound presentation in virtual and real environments affect sensory integration. W...

Maggie K. McCracken, Adhithya Narayanan, Jeanine K. Stefanucci et al. · 0 citations
Aug 2026

Depth-based visual capture of sound in virtual reality is driven by perceived distance

These results demonstrate that core principles of multisensory integration are preserved in VR, but VR-specific biases, such as the visual underestimation of distance, may alter the direction of the established effects.

Maggie K. McCracken, Macy E. Rowland, Hunter C. Finney et al. · 0 citations

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