Evaluating world models requires assessing both the quality of the worlds they generate and their consistency and responsiveness under exploration, interaction, and modification. We introduce HappyWorld-Bench, a comprehensive benchmark that evaluates whether generated worlds remain reliable as agents interact with them...
Zhi-Qi Bai, Ju-Nai Cai, Yi-Xin Chen et al.· 0 citations
AVE-Agent is proposed, a modular agent framework that decomposes complex instructions into dependent subtasks and iteratively improves editing results through self-reflection and evaluator feedback, and improves instruction execution, Fidelity Preserving, and audio-visual alignment in joint editing while maintaining co...
The paradigm of 3D shape as code is explored, leveraging and scaling the coding ability of an LLM for 3D modeling, and Procedura, a novel 3D modeling agent framework that writes an object as a procedural assembly, a parametric program whose named parts are joined by typed, machine-checkable mates.
You-Tian Lin, Yikang Yang, Zhanpeng Hu et al.· 0 citations
ABot-AgentOS is presented, a general robotic Agent Operating System that sits above low-level controllers and provides a deliberative agent layer for scene-conditioned planning, context-isolated skill execution, multi-stage verification, multi-modal memory, and edge-cloud collaboration.
Jiayi Tian, Shiao Liu, Yuting Xu et al.· 0 citations
Coding agent infrastructure is shifting from harness engineering toward loop engineering as coding agents are deployed for sustained long-horizon software development. Existing benchmarks often center on localized tasks or end-state outcomes, offering limited insight into sustained execution. We introduce LOOPSBENCH, a...
Han Li, Zhemin Fang, Rili Feng et al.· 1 citation
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