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Author

Kaipeng Zhang

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Preprint Aug 2026

Marionette: Predicting World States, Rendering Geometry, Painting Appearance

This work explicitly model the evolving world state, delegate exact geometric computation to a fixed, zero-parameter renderer, and leave the neural model to synthesize appearance, establishing two properties of Marionette, a world model for interactive games with articulated characters that is directly controllable.

Zian Meng, Zhen Li, Chuanhao Li et al. · 3 citations
Preprint Aug 2026

Alaya-EVOKE: From Linear-Scaling Supervision to Endless World

Alaya-EVOKE (Evoke) addresses both limitations by externalizing persistent world state and redesigning the teacher for long-horizon interactive generation, and achieves state-of-the-art performance on WBench while remaining competitive on VBench-Long and VBench-2.0.

Yuan-Yang Yin, Gongxuan Wang, Yi-Fan Zhan et al. · 6 citations · ⚡1

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