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Author

Shengxiang Liu

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Jul 2026

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI

EmbodiedGen V2 is established as scalable simulation infrastructure for training, evaluating, and deploying embodied policies, and is established as a generative, editable, and reusable simulation pipeline.

Xin-Jie Wang, Liu Liu, Taojun Ding et al. · 3 citations

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