Skip to content

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI

Jul 2026 · arXiv.org · Vol abs/2607.07459 · 3 citations · 57 references
Computer Science

TL;DR

EmbodiedGen V2 is established as scalable simulation infrastructure for training, evaluating, and deploying embodied policies, and is established as a generative, editable, and reusable simulation pipeline.

Abstract

We present EmbodiedGen V2, a generative 3D world engine for building executable policy-ready environments for embodied intelligence. Sim-ready 3D asset generation has advanced rapidly, yet assembling such assets into policy-ready task environments remains largely manual, limiting scalable closed-loop learning. EmbodiedGen V2 addresses this gap through a unified sim-ready representation that connects cross-simulator assets, interaction affordances, task-driven worlds, large-scale multi-room scenes, and stateful Vibe Coding into a generative, editable, and reusable simulation pipeline. The generated environments support manipulation, navigation, mobile manipulation, cross-simulator deployment, and embodied policy training. In evaluation, the asset pipeline achieves 96.5% human acceptance and 98.6% collision success, and 83.3% of task-driven worlds are directly usable for downstream simulation without manual modification. Online reinforcement learning with generated environments further improves simulation success from 9.7% to 79.8%, and transfers to real robots with task success increasing from 21.7% to 75.0%. These results establish EmbodiedGen V2 as scalable simulation infrastructure for training, evaluating, and deploying embodied policies.

View source

Similar papers

#artificial intelligence Preprint Sep 2026

Uranus: Building the Next-Generation Simulation Infrastructure for Embodied AI

This work presents Uranus, a data-driven robot simulator built around a joint-trajectory-conditioned autoregressive diffusion model, providing a unified interface for synchronized multi-view generation across diverse robot embodiments and camera configurations.

Wen-Kang Qin, Yu-Kun Zhou, Noah Shen et al. · 0 citations
Preprint Aug 2026

D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics

D3D-GEN, a novel world generation system that combines a domain agent with a retrieval-augmented generation (RAG) pipeline grounded in that domain, is proposed and presented with a local web frontend that facilitates rapid, interactive world generation for robot simulation.

A. Do, V. Shcherbyna, Tai Duc Nguyen et al. · 0 citations
Preprint Sep 2026

HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness

This work introduces HarnessVLN, a zero-shot, training-free framework that unifies instruction-following and object-goal navigation through a shared Agent Harness and demonstrates its applicability to both navigation tasks in real-world environments.

Yang Chen, Li-Rong Che, Zhen-Yu Huang et al. · 5 citations · ⚡1
#artificial intelligence Preprint Sep 2026

FluxVLA Engine: A One-Stop VLA Engineering Platform for Embodied Intelligence

FluxVLA Engine is presented, an open, configuration-driven platform that turns heterogeneous embodied-policy components into a reproducible data-to-deployment workflow and targets the engineering bottlenecks separating promising embodied-learning algorithms from reproducible evaluation and dependable deployment.

Yin-Hao Li, Wei-Xin Mao, Zi-Han Lan et al. · 3 citations
#artificial intelligence Preprint Aug 2026

RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction

RoboPhys-3D, a 3D-grounded EWM benchmark built on RoboTwin 2.0, is introduced, and Average Full Score, a hierarchical score averaging all 50 metrics for comprehensive evaluation, and RoboPhyscore, a compact task-aligned score averaging the metrics most strongly correlated with task success are introduced.

Tian-Yi Wang, Jia-Zhou Chen, Yi-Ming Xu et al. · 1 citation

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.