This article provides a gentle introduction to recent advances in deep learning from a control theory perspective and discusses how control theory has recently been used to better understand and design deep neural networks.
Álvaro Rodríguez Abella, J. Silvestre, B. Gharesifard et al.· IEEE Control Systems· 0 citations
Dexterous robot hands can receive useful motion intent from teleoperation or learned policies, but successful execution also depends on contact decisions that these commands rarely specify. We introduce DexFLEX, a contact-aware foundation controller that turns upstream fingertip-motion drafts into contact-consistent jo...
Weikang Wan, Zeyu Lai, Jianyu Hou et al.· 0 citations
Having demonstrated a strong potential for automating vulnerability discovery, AI agents can also be used to attack software systems at scale. Today's software systems need mechanisms to level the playing field by slowing down potential attacks, giving them time to patch vulnerabilities and strengthen software. Along t...
Jie Zhu, Ronik Bhaskar, Heather Zheng et al.· 0 citations
Accurate sampling from continuous-time generative models can require many model evaluations. Low-step sampling reduces cost, but coarse updates introduce endpoint errors that can accumulate and degrade generation quality. We introduce TraceSampler, a post-training method that corrects these errors without modifying the...
George Matthew (University of Exeter, United Kingdom), Guoqiang Zhang (University of Exeter et al.· 0 citations
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Foundation models like V-JEPA are increasingly deployed across a heterogeneous edge-cloud continuum spanning smart glasses, phones, robots, and servers. Yet, they are typically trained as rigid, fixed-capacity networks bound to one device, supporting neither reconfigurable compute budgets nor collaborative execution. E...
Anxhelo Diko, Jieyu Lin, Stefano Ambrogio et al.· 0 citations
Reconstructing accurate camera poses and floor-plan layouts from sparse, unposed, wide-baseline RGB panoramas remains a challenging open problem. Direct multi-room floor-plan prediction is especially difficult in this setting: pose, geometry, semantics, and global layout structure are tightly coupled, yet a complete fl...
Yuguang Li, Yi-Chuan Deng, Zi-Xuan Liu et al.· 0 citations
Recent Speech Full-Duplex (FDX) models are capable of engaging in naturalistic conversation by listening and speaking at the same time. Building on this foundation, recent architectures introduce internal thinking streams to enhance their intelligence. To guarantee these streams process successfully in real time, exist...
Yi-Jen Shih, Puyuan Peng, Haohe Liu et al.· 0 citations
Video diffusion models increasingly serve as priors for 4D generation, but the generated videos often lack geometric consistency. Recent approaches address this through post-training by designing geometric rewards, yet this can degrade texture and fine detail, requiring auxiliary appearance rewards and careful reward b...
Yeobin Hong, Hyojun Go, Dohun Lee et al.· 0 citations
Learning long-range dependencies with recurrent neural networks (RNNs) is difficult because of the vanishing gradient problem. Gated recurrent neural networks like GRUs and LSTMs address this problem and are commonly explained by their ability to create additive copy paths through time. This explanation is correct, but...
Zeyu Fan, Alexandru-Dragos Manolache, Jan van Gemert· 0 citations
Diffusion models provide expressive trajectory priors for multi-robot motion planning (MRMP), but scaling them to large teams requires coordinating individual motions without expensive joint computation. We introduce Akule, a sparse interaction diffusion framework that augments a frozen single-robot prior with three le...
Manav Vora, Gokul Puthumanaillam, Aditya Penumarti et al.· 0 citations
LLM data engineering requires iterative experimentation to determine how data selection, rewards, and curricula affect model learning, making it a natural setting for AI-for-AI (AI4AI) research. Can agents use experimental feedback to progressively improve strategies, and do the resulting strategies improve target-mode...
Ruomeng Ding, Qianli Shen, Zhaoyang Han et al.· 0 citations
Pixel-space world models have recently emerged as a promising approach for GUI agents, predicting future screens prior to execution and subsequently re-perceiving them for action selection. However, this two-stage paradigm faces two key challenges in GUI environments: (L1) the high computational cost of pixel reconstru...
Seungjun Yu, Hojun Choi, Seojeong Park et al.· 0 citations