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human-computer interaction

495 papers

#human-computer interacti... Preprint Aug 2026

Between Algorithm (AI) and Intuition (Human): Preserving Designer Agency in AI-Assisted Sensemaking of Qualitative UX Data

It is argued that AI sensemaking tools risk flattening the rich data patterns, amplifying contradictory textures of user feedback into sterile categories thereby transforming design research from an interpretive craft into a mechanical sorting exercise (rigid and formal).

M. Akhtar · 0 citations
#human-computer interacti... Preprint Aug 2026

User Preferences for UI Anchoring in MR: Effects of Task Mobility and Interface Properties

The qualitative analysis reveals the factors users consider in their anchoring decision, including interface accessibility, stability during interaction, visual clutter, and individual mental models, which inform the design of adaptive and controllable MR interfaces and highlight the importance of supporting user customization.

J. Belo, Sina Elahimanesh, A. Feit · 0 citations
#human-computer interacti... Preprint Aug 2026

Too Much of the Same: From Algorithmic to Human Bias in Learning to Defer

Learning to Defer (LtD) extends supervised learning by allowing a Machine Learning (ML) model to defer harder or less confident decisions to a human expert. Despite being geared for human-AI collaboration, LtD strategies neglect the potential negative interference of human cognitive biases. Our contribution is twofold. First, we demonstrate that standard LtD strategies show class-dependent sampling bias in classification tasks in practice, and thus may disproportionately defer the minority classes when applied to imbalanced datasets. Second, we show that such asymmetries in task delegation may trigger human biases, ultimately leading to poorer downstream decision making. Specifically, we conduct a user study ($N=226$) where participants complete a classification task on a set of deferred items, with conditions presenting different levels of class imbalance. Our results show that participants exposed to a highly imbalanced rejection set achieved lower classification accuracy in the majority class compared to those exposed to a more balanced set, regardless of which class constituted the majority. Exploratory analyses suggest that this may be an instance of the Test-taker's effect, which stems from a mismatch between the actual distribution of classes and the participants'expectations about that distribution. Finally, we discuss the implications of these findings for the deployment of LtD algorithms.

Dario Pesenti, A. Bogani, Stefano Teso et al. · 0 citations
#human-computer interacti... Preprint Aug 2026

FocusGen: Expanding Visual Design Exploration with a Simulated Focus Group of Persona Agents

FocusGen is presented, an interactive system that introduces external perspectives into visual design exploration through a "virtual focus group" of simulated persona agents, and is positioned as a divergence scaffold for early-stage ideation rather than a substitute for audience research.

Jaewon Choi, H. Vasconcelos, H. Lee et al. · 0 citations
#human-computer interacti... Preprint Aug 2026

Graphionale: How Graph Visualizations of LLM Rationales Affect Human Decision Making

Graphionale is developed as a testbed for empirically studying argument-map-style rationale visualization, and its findings contribute empirical design knowledge about when and how graphical rationales support human decision making, and inform the next-generation reasoning-aware AI interfaces.

Xinru Wang, Zhexue Ma, Ming Yin et al. · 0 citations
#human-computer interacti... Preprint Open access Aug 2026

Guidelines Are Not Rules: Characterizing Terminologies around Visualization Design Guidelines

A common expectation in visualization research is that outcomes recommend how researchers and practitioners take action or make design decisions. We often express these as "guidelines." Yet, the term "guideline" is both ambiguous and loosely defined, and what one researcher considers a guideline may be too broad, too loose, or too strict for another. We take a closer look at a broader set of terms that can express desirable results around visualization research, and untangle how these words are understood in the community in relation to other similar terms. We base our work on an exploratory study with experts, followed by a crowdsourcing study with a separate mapping phase (n=30) and rating phase (n=42) targeting input from the broader visualization community, and an analysis of the use of terminology in 3,877 IEEE VIS papers published from 1990 to 2024. Based on our findings, we call for more nuanced, precise discussions of research outcomes and their communication to the broader community, including practitioners and students.

Anna L. Chinni, Md Dilshadur Rahman, Bon Adriel Aseniero et al. · 0 citations
#artificial intelligence Preprint Jul 2026

AI Models Can Predict and Collaboratively Modulate Human Memory Search

This study explores and evaluates the ability of LLMs to follow and enhance human mental trajectories during semantic memory search and demonstrates that an LLM's abilities to track and predict human memory trajectories in this task exceed those of other humans.

Eric Lacosse, Mariana Duarte, Graham Todd et al. · 0 citations
#artificial intelligence Preprint Jul 2026

APeB: Benchmarking Personalization Ability of Large Language Model Agents

This work introduces personalized product search (PPS), a testbed for agentic personalization under raw queries and diverse histories, and constructs Agent Personalized Benchmark (APeB) from action logs, pairing underspecified intents with rich histories and user-viewed candidate items.

Gary Yang, Zi-Zhe Chen, Xinru Chen et al. · 0 citations
#artificial intelligence Preprint Open access Aug 2026

Gen-TAS: A Generative AI-Aided Hardware-Software Task Allocation Framework for FPGA-GPP Heterogeneous Systems

FPGA-GPP heterogeneous systems combine software flexibility with the performance and energy efficiency of reconfigurable hardware. However, determining which application tasks should execute on the GPP or FPGA requires extensive expertise and design-space exploration, particularly when user objectives vary across latency, communication, resource utilisation, and power. This paper proposes Gen-TAS, a knowledge-grounded LLM framework for user-specific FPGA-GPP task allocation. By combining task-graph analysis with RAG, Gen-TAS grounds LLM reasoning in historical implementation knowledge and generates multiple explainable strategies tailored to the specified objectives. Human-in-the-loop selection and a deterministic backend connect LLM-generated decisions to reproducible FPGA SoC implementations. Experiments on CNN and SDR workloads across multiple LLMs demonstrate stable, requirement-driven allocation. Under latency-oriented objectives, implementations following the selected strategies achieve speedups of up to 2.45$\times$ and 92.53$\times$, respectively, relative to the corresponding all-GPP baselines while other objectives select strategies that trade some acceleration performance for FPGA-GPP communication, resource utilisation, or FPGA power.

Mary Kong, Yuqin Zhao, Semih Vazgecen et al. · 0 citations

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