This paper considers a novel variant of the online fair division problem involving multiple agents in which a learner sequentially observes an indivisible item that must be irrevocably allocated to one of the agents to achieve a desired balance between fairness and efficiency. Existing algorithms assume a small number of items with a sufficiently large number of copies, which ensures a good utility estimation for all item-agent pairs from noisy observed utilities. However, this assumption may not hold in many real-life applications, e.g., an online platform with a large number of users (items) who use the platform's service providers (agents) only a few times (a few copies of items), making it difficult to accurately estimate utilities for all item-agent pairs. To address this limitation, we assume utility is an unknown function of item-agent features. We propose algorithms that model online fair division as a contextual bandit problem and achieve provable sublinear regret. Our experimental results further validate the effectiveness of the proposed algorithms.
Arun Verma, Indrajit Saha, Makoto Yokoo et al.· 0 citations
Federated learning has emerged as a decentralized approach for training high-performance models without accessing user data. Despite its effectiveness, it is vulnerable to poisoning attacks, where malicious users manipulate the global model by uploading poisoned updates. In this paper, we propose FedReview, a review-based mechanism to identify and dispose the potential poisoned updates in federated learning. Under FedReview, the server randomly assigns a subset of clients as reviewers to evaluate model updates on their training datasets in each round. The reviewers rank the updates based on evaluation results and estimate the number of low-quality updates as potential poisoned ones. Based on the review reports, the server applies a majority voting mechanism to aggregate rankings, which tolerates wrong rankings from malicious reviewers and guides the removal of suspicious updates during model aggregation. In contrast to prior works such as FLTrust, FedReview does not require a server-side validation dataset or prior knowledge of clients, allowing flexible client participation. Extensive experiments demonstrate that FedReview enables the server to learn a well-performing global model in adversarial environments.
Tianhang Zheng, Yanlu Li, Bohan Deng et al.· 0 citations
We present a comprehensive survey of the advancements and techniques in the field of tractable probabilistic generative modeling, primarily focusing on Probabilistic Circuits (PCs). We provide a unified perspective on the inherent trade-offs between expressivity and tractability, highlighting the design principles and algorithmic extensions that have enabled building expressive and efficient PCs, and provide a taxonomy of the field. We also discuss recent efforts to build deep and hybrid PCs by fusing notions from deep neural models, and outline the challenges and open questions that can guide future research in this evolving field.
Distilling reasoning capabilities from Large Reasoning Models (LRMs) into smaller models is typically constrained by the limitations of rejection sampling. Standard methods treat the teacher as a static filter, discarding complex "corner-case" problems where the teacher fails to explore valid solutions independently, thereby creating an artificial "Teacher Ceiling" for the student. In this work, we propose Hindsight Entropy-Assisted Learning (HEAL), an RL-free framework designed to bridge this reasoning gap. Drawing on the educational theory of the Zone of Proximal Development (ZPD), HEAL synergizes three core modules: (1) Guided Entropy-Assisted Repair (GEAR), an active intervention mechanism that detects critical reasoning breakpoints via entropy dynamics and injects targeted hindsight hints to repair broken trajectories; (2) Perplexity-Uncertainty Ratio Estimator (PURE), a ratio-based filtering heuristic that reduces high-anomaly shortcut-like rationales; and (3) Progressive Answer-guided Curriculum Evolution (PACE), a three-stage distillation strategy that organizes training from foundational alignment to hard-case adaptation. Extensive experiments on multiple benchmarks demonstrate that HEAL significantly outperforms traditional SFT distillation and other baselines.
Wenjing Zhang, Jiangze Yan, Jieyun Huang et al.· 0 citations
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Language models exhibit fundamental limitations -- hallucination, brittleness, and lack of formal grounding -- that are particularly problematic in high-stakes specialist fields requiring verifiable reasoning. I investigate whether formal domain ontologies can enhance language model reliability through retrieval-augmented generation. Using mathematics as proof of concept, I implement a neuro-symbolic pipeline leveraging the OpenMath ontology with hybrid retrieval and cross-encoder reranking to inject relevant definitions into model prompts. Evaluation on the MATH benchmark with three open-source models reveals that ontology-guided context improves performance when retrieval quality is high, but irrelevant context actively degrades it -- highlighting both the promise and challenges of neuro-symbolic approaches.
Large language models (LLMs) have shown strong abilities in writing and revising programs, yet many program-synthesis benchmarks still evaluate programs in symbolic or digital environments. We introduce compositional machine design, a physically grounded form of program synthesis where machines are written as programs that compose standardized parts, and success is determined by simulated physical behavior. To study this problem, we present BesiegeField, a testbed built on the machine-building game Besiege. In BesiegeField, LLM agents generate machine programs from textual functional demands, execute the resulting machines in simulation, and receive rewards and state feedback. We benchmark LLM agents across representative machine-design tasks under single-agent generation, iterative editing, and hierarchical workflows. Strong models recover task-relevant structures and sometimes achieve nontrivial physical performance, but often struggle with spatially precise assembly, mechanism-level planning, and translating feedback into useful structural edits. We further finetune Qwen2.5-14B, an open-source LLM, with reinforcement learning from simulation-derived rewards. We find that, under a fixed generation budget, RL improves the best machine discovered. We additionally evaluate human performance to provide a reference point for task difficulty. These results establish compositional machine design as a testbed for studying LLM agents that synthesize executable machine programs and improve them through physical feedback.
Wenqian Zhang, Yangyi Huang, Weiyang Liu et al.· 0 citations
How to divide a fixed annotation budget between supervised fine-tuning (SFT) and reinforcement learning (RL) during LLM post-training remains an open problem. Existing work characterizes only broad trends (e.g., SFT dominates in low-data regimes), lacks a principled allocation framework, and does not examine whether the optimal ratio transfers across model sizes. We frame this problem in terms of near-optimality: rather than seeking a single optimal SFT-RL ratio, we characterize the near-optimal region, the set of allocations within a specified tolerance of peak performance. Empirically, this region is wide even for small tolerances (2-10%), widens with model scale, and transfers reliably from small proxy models to large target models. This yields a practical strategy: small proxy-model experiments suffice to identify a transferable near-optimal region, eliminating the need for exhaustive large-scale search. Our results hold consistently across tasks, model families, and both preference-based off-policy and reward-supervision on-policy RL methods. We further analyze how the asymmetry in annotation costs between SFT and RL data shifts the near-optimal region.
Jingtan Wang, Arun Verma, Xiaoqiang Lin et al.· 0 citations
We evaluate embedding retrieval where surface form and meaning are pulled apart on purpose: retrieving items that share underlying structure but not wording, in two unrelated domains under one protocol, competition mathematics (MathNet-Retrieve; 500 queries, 117,088-item corpus) and embodied-agent trajectories (ALFWorld-derived; 118 queries, 336 trajectories). In mathematics the failure is complete: strict Hit@1 at the heaviest disguise tier is 0.0% for both production embedders (bootstrap 95% CI [0.0, 0.0]) while the correct item sits in the top 10 nearly always, and in 95.2 to 99.8% of misses the winner is more lexically similar to the query than the correct answer. In trajectories, where surface variation is incidental, the same models land at or near hypergeometric chance when gold must involve a different object, and below chance for all three embedders once gold must differ in object and receptacle: retrieval anchors on literal tokens, not task structure. A lexical reranker control hurts in mathematics and helps in trajectories (closing 26 to 36% of the gap, CIs excluding zero); its sign reveals whether a benchmark's surface variation is adversarial or incidental. An LLM reranker recovers 5 to 63% of the gap in mathematics and 43 to 76% in trajectories; direction replicates across three judges (all 21 cells positive), but effect sizes, tier profiles, and the outlier judge change with domain (paired differences excluding zero everywhere). Mathematics gains concentrate on well-known competitions (+19.8 points, CI [+6.7, +33.2], one of six cells), so part of the recovery is memorization. In a paired downstream experiment (210 queries, graders at 96 to 99% agreement), oracle retrieval was indistinguishable from adversarially bad retrieval (McNemar p = 0.678); the solver's 69.5% zero-shot accuracy is largely a truncation proxy (97 to 100% on finished answers), leaving no headroom.
As large AI models become increasingly prevalent across a wide range of applications, memory cost has become a critical bottleneck in both training and inference. To mitigate this issue, we introduce the Linear Reusable Neural Bases Architecture (LRNBA), a novel framework aimed at improving parameter efficiency and reducing memory cost. Inspired by recurrent neural network (RNN) designs, the core idea of our approach is to represent each network block as a linear combination of a shared set of neural bases, thereby enjoying highly network compression rate while maintaining stable training. The proposed architecture allows for the construction of significantly wider and deeper networks under the same parameter budget. Extensive experiments demonstrate that our model achieves comparable or even faster convergence and lower loss than classical architectures, while maintaining stable training dynamics.
Compressed context is usually carried as human-readable text or as rendered images that must be decoded, even when its consumer is a language model. We introduce LatentPress, which writes conversational histories and long documents into a third representation: continuous memory tokens that a frozen decoder reads directly through its input-embedding interface, with no text reconstruction at inference. A small reader-matched writer compresses $4$-$16\times$ while training only an adapter (4.2M-26.2M parameters, $\sim\!0.1\%$ of the decoder). On LongMemEval, LatentPress reaches $0.504$ accuracy at $7.70\times$ compression versus $0.490$ for uncompressed evidence, outperforming text summaries (0.184) and OCR-based compression (0.426 to 0.312). On LongBench-QA, in-domain writers match or exceed raw-context reading at $4$-$8\times$ compression, while $16\times$ trails raw. Writing takes 43ms per conversation, roughly an order of magnitude faster than text summarization or OCR reconstruction, and reading is $5$-$9\times$ faster than raw context or cached OCR. We validate the interface under two transfer settings, zero-shot from UltraChat to LongMemEval memory QA and from LongMemEval-derived QA to unseen LongBench document domains, establishing direct soft tokens as a practical machine-facing context interface beyond text and vision. The implementation of the experiments could be found at: https://github.com/HJSang/LatentPress .
Security evaluations of decentralized federated learning (DFL) typically focus on how Byzantine participants behave, while largely overlooking which participants are compromised. Yet, because aggregation is distributed over a communication graph, the placement of Byzantine nodes determines how malicious influence propagates through the network. We therefore treat Byzantine placement as an explicit adversarial decision and formulate the attacker's objective as selecting, under a fixed compromise budget, the set of participants that maximizes its finite-time impact on honest nodes. To approximate this objective without executing the learning process for every candidate placement, we introduce Byzantine Placement Influence (BPI), a set-level measure derived from the actual gossip dynamics that quantifies the cumulative exposure of honest nodes to Byzantine sources over the training horizon. Unlike placement criteria based on node centrality heuristics, BPI directly accounts for weighted multi-hop propagation and interactions among compromised nodes. We develop efficient algorithms for optimizing BPI and evaluate them across six heterogeneous graph families, untargeted model poisoning, and backdoor attacks. BPI-guided placements consistently identify highly damaging configurations across different network structures and remain effective when the linear gossip assumption is relaxed through Byzantine-robust aggregation. Our results show that Byzantine placement is a critical but under-modeled dimension of DFL threat models and robustness evaluations.
Black-Box Optimization (BBO) has found broad applications, but evolutionary algorithms and Bayesian optimization face efficiency challenges as real-world BBO problems grow increasingly complex. Data-driven optimization improves the efficiency of BBO algorithms by learning from data. Offline data-driven optimization seeks high-quality solutions using only a fixed set of previous evaluations, attracting substantial attention because it requires no additional online evaluations. Many offline optimization methods have been proposed, but a fundamental question remains unanswered: what learnability is sufficient for offline optimization? Prior theoretical studies show that Probably Approximately Correct (PAC) learnability is insufficient, as the optimal region may remain poorly learned even when most regions are well learned. In this paper, we propose algorithm-dependent learnability, which requires accuracy only on the optimizer's trajectory. We prove that its value-query form is sufficient for representative discrete settings, including greedy and local search for submodular maximization, while its first-order analogue is sufficient for projected gradient descent on convex minimization. Motivated by this notion, we formalize a trajectory-learning framework comprising trajectory construction, trajectory modeling, and candidate generation, and analyze existing trajectory-based methods under it. We further propose Uncertainty-aware Gradient-guided Trajectory Learning (UGTL), which constructs locally coherent improvement trajectories reflecting plausible search paths, models them with conditional diffusion, and selects a diverse candidate set. On five Design-Bench tasks, UGTL achieves the best aggregate mean rank, $3.1/25$, among 25 methods. Controlled trajectory analyses and cross-architecture replacements confirm that our trajectory construction plays a significant role in the improvement.
Chao Qian, Chen-Guang Wang, Rong-Xi Tan et al.· 0 citations
A weeklong summer workshop brought higher education faculty to campus to explore how AI and machine learning materials can be adapted for their classrooms.
Adaptive AI agents can help make BIM data more machine-readable by navigating IFC models, interpreting inconsistent information, and mapping it to defined standards. In this blog, Alok Rawat shares findings from a real-world pilot in construction workflows. The post Adaptive AI Agents in Construction Workflows appeared first on GPT-Lab.