Deep research agents answer complex questions through iterative loops of searching, reading, and reasoning. Recent work on reasoning-intensive benchmarks such as BrowseComp-Plus shows that well-configured lexical retrieval can surface high-quality evidence, yet agents may still fail to connect documents carrying evidence to the gold documents. We identify a deep research agent's first retrieval move as an important design decision for this setting. We introduce Question's Gambit, a first-move retrieval module that decomposes the question into a set of clues, reformulates them into complementary searches, consolidates the retrieved results, and reranks the candidate pool before the agent begins its iterative search-and-reasoning process. This produces an opening context designed to support both clue aggregation and final-answer verification. We further evaluate on MultiHop-RAG to test whether these benefits transfer beyond BrowseComp-Plus to a more conventional multi-hop question structure. Experiments on BrowseComp-Plus show that Question's Gambit improves retrieval recall and downstream agent accuracy over strong baselines, improving answer accuracy from 83.1% to 90.5% with gpt-5.5 over Pi-Serini, the strongest reported agentic baseline. Our results confirm that effective agentic deep research depends not only on the tools available inside the loop, but also on the quality of the first move. We published our implementation publicly at https://github.com/radinhamidi/Question-s-Gambit.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19