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Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open World

Sep 2026 · 0 citations · 81 references
Computer Science

Abstract

Unified motion generation and understanding is crucial for embodied AI systems that can both synthesize and interpret human actions in open-world environments. Existing motion-language models often treat motion as an auxiliary modality of a language model, leading to text-dominated representations and limited cross-modal interaction. Moreover, the next-token prediction paradigm is not naturally suited to long motion sequences, where autoregressive generation may accumulate prediction errors. To address these challenges, we propose Open-UniMo, a unified Large Motion-Language Model (LMLM) trained on million-scale open-world motion-language data. Open-UniMo promotes modality parity by extending Qwen's vocabulary of about 150K text tokens with 64K motion tokens, enabling motion and language to share a unified token space. We further introduce motion-consistent Chain-of-Thought reasoning as an intermediate representation to bridge language semantics and motion dynamics. Open-UniMo is trained with a two-stage pipeline, where supervised fine-tuning establishes CoT-guided bidirectional motion-language mapping and Group Relative Policy Optimization (GRPO) improves semantic alignment while mitigating cumulative errors in autoregressive motion-token generation. To support comprehensive evaluation, we propose Open-MoBench, a VLM-guided benchmark for assessing text-to-motion (T2M) generation, motion-to-text (M2T) understanding, and bidirectional consistency. Extensive experiments show that Open-UniMo achieves state-of-the-art performance on both conventional metrics and Open-MoBench. Furthermore, ablation studies reveal that M2T understanding is not primarily limited by motion-token vocabulary size; instead, coupling M2T with the learnable T2M generation path yields stronger cross-modal representations, demonstrating that generation can facilitate understanding in AR-based motion-language modeling.

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