Large language models (LLMs) can generate fluent and coherent text that is increasingly difficult to distinguish from human writing, motivating the development of automatic AI-generated text detectors. However, the robustness of such detectors under adversarial generation remains uncertain. This paper presents SHADE (Stochastic Human-like generation via Adversarial Detector Evasion), a reinforcement learning framework that formulates detector evasion as a policy optimization problem. Instead of applying post-hoc perturbations or prompting-based rewriting, SHADE fine-tunes an instruction-tuned LLaMA model with Group Relative Policy Optimization (GRPO), using feedback from a surrogate detector based on the PAN 2025 mdok system. Our experiments show that full fine-tuning with a small KL regularization penalty achieves $98.5\%$ surrogate evasion, compared to $1.5\%$ for the base model, while LoRA-based adaptation is substantially less effective under regularization. Linguistic analysis reveals that successful evasion is associated with shorter, simpler, and less lexically diverse outputs, suggesting that high detector evasion does not necessarily correspond to more human-like writing. In the official Voight-Kampff competition setting, our submissions ranked sixth and seventh, indicating that optimization against a single surrogate detector only partially transfers to unseen evaluation classifiers. These results highlight both the potential and limitations of reinforcement learning for adversarial AI-text generation and motivate more robust, multi-detector evaluation protocols for AI-generated text detection.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13