This work proposes to repair exploitation directly using human preferences over imagined rollouts, leveraging the strong intuitive physics that allows humans to easily spot egregious dynamics hallucinations in pretrained world models.
Abstract
World models are widely used in offline reinforcement learning (RL) to improve sample efficiency and generate experience beyond a fixed dataset. However, they are vulnerable to model exploitation where data coverage is thin. Prior work addresses this either by collecting more expert demonstrations, which is often expensive, unsafe, or unavailable, or by conservative algorithms that avoid uncertain regions, which limits generalization. We propose instead to repair exploitation directly using human preferences over imagined rollouts, leveraging the strong intuitive physics that allows humans to easily spot egregious dynamics hallucinations. We formalize this as Dynamics Learning from Human Feedback (DLHF), a Bradley-Terry preference loss over trajectory log-likelihoods under a learned dynamics model. Unfortunately, naive DLHF is sample inefficient, so we introduce RENEW, which uses epistemic uncertainty to focus finetuning where the model is most exploitable. We evaluate on several Jumanji and classic control environments and find that while naive DLHF requires an outsize preference budget, RENEW makes the framework practical by improving sample efficiency, limiting catastrophic forgetting, and reducing exploitation in pretrained world models. Taken together, our results provide initial evidence that preferences can supervise world model dynamics directly, offering a new approach to addressing exploitation in offline model-based RL.
RSTG (Recovering Learning Signals via Adaptive Teacher Guidance), which applies distillation selectively and precisely where it matters most, and substantially outperforms naive GRPO+OPD.
Zhuowen Han, Jinwei Xiao, Zhengxi Lu et al.· 3 citations
This work proposes QWM, a framework that leverages world models to perform test-time search over imagined trajectories on top of Q-learning to select high-value actions during both online rollouts and evaluation, and significantly outperforms strong prior state-of-the-art methods on both sample efficiency and performance.
Perry Dong, Yueru Jia, Chelsea Finn et al.· 0 citations
This work proposes VEG (verbal ϵ -greedy), a novel framework that leverages external feedback as a dynamic control variable to explicitly balance exploration and exploitation within the semantic space and achieves superior accuracy compared to standard RL baselines.
Yongchang Hao, Jie Hao, Yongsheng Mei et al.· 0 citations
Novelty and Surprise Prioritized Experience Replay (NSPER) is introduced, which uses novelty to capture underrepresented states and surprise to expose gaps in the agent's understanding of the environment and is extended with NSPER+R, integrating these signals as intrinsic rewards to jointly improve replay quality and exploration.
Hoda Yamani, Henry Williams, Bruce A. MacDonald· 0 citations
AdaKP is an online selector that re-chooses each problem's KP subset over the course of RL training, an entropy proxy that scores a KP by the reduction in next-token entropy it induces in a single inexpensive forward pass, with a provable bound on its truncation bias.
Reinforcement learning with verifiable rewards (RLVR) improves reasoning in large language models. Yet, typical RLVR approaches fail on difficult problems: when a model cannot generate any correct solutions, it receives \textit{zero} learning signal. Providing privileged guidance during training, such as solution prefixes, can help overcome this learning cliff by steering the model towards {correct solutions with non-zero reward}. {We call these rollouts \textit{off-context}: they are generated from a training prompt that contains privileged guidance, while the target objective is defined by the original prompt without that guidance.} {We introduce} Off-Context GRPO (OC-GRPO), a minimally modified variant of GRPO that uses guided rollouts but applies an importance-corrected objective to steer the update back toward the original unguided objective, avoiding the mismatch that destabilizes uncorrected guided training. Empirically, our algorithm achieves a 3.8\% absolute improvement (13.7\% relative gain) over vanilla GRPO on average across standard mathematical reasoning benchmarks with negligible additional cost.
Priyank Agrawal, Ankur Samanta, S. Ghasemlou et al.· 1 citation