Digital teleoperation, a paradigm that decouples data collection from physical constraints by replacing the real robot with a generative world model, is introduced in RynnWorld-Teleop, a system that integrates depth-aware skeletal conditioning, progressive human-to-robot training on a video Diffusion Transformer, and streaming autoregressive distillation.
Abstract
Scaling robot learning requires massive, diverse trajectory data, yet collection is currently bottlenecked by physical teleoperation, where every demonstration binds operator time to specific hardware and workspaces. We introduce digital teleoperation, a paradigm that decouples data collection from physical constraints by replacing the real robot with a generative world model. In this framework, an operator's hand-pose stream drives a robot-centric generative world model to synthesize high-fidelity egocentric videos from a single reference image. The recorded pose stream serves as an embodiment-agnostic action label transferable to any target robot via standard retargeting, yielding complete state-action trajectories for imitation learning independent of physical hardware. We instantiate this paradigm in RynnWorld-Teleop, a system that integrates depth-aware skeletal conditioning, progressive human-to-robot training on a video Diffusion Transformer, and streaming autoregressive distillation. This pipeline compresses the generative process into a single-pass inference, enabling 40+ FPS, real-time interactive generation on a single H100 GPU. Policies trained exclusively on RynnWorld-Teleop-generated data achieve effective zero-shot Sim2Real transfer across dexterous and diverse bimanual tasks. Moreover, augmenting real-world datasets with our digitally teleoperated data consistently improves success rates, demonstrating that RynnWorld-Teleop serves as a high-fidelity, scalable data engine for the next generation of robotic agents.
GeniWorld is presented, an interactive world model for robots that generalizes robustly across unseen scenarios by explicitly decoupling embodiment kinematics from environmental dynamics, and generates diverse manipulation trajectories within the world model, improving downstream policy performance and robustness in complex environments.
Chenghao Gu, Hanyang Yu, Jingbo Zhang et al.· 0 citations
The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation is inherently inadequate for physical environments. To bridge this gap, we present LingBot-VA 2.0, a video-action foundation model built from the ground up for embodiment. Four core design principles showcase its evolution from LingBot-VA. (1) Departing from traditional reconstruction-focused VAEs, we introduce a semantic visual-action tokenizer, which aligns visual representations with both semantics and actions, improving instruction following and action precision in subsequent policy learning. (2) Given the strictly causal nature of temporal dynamics, we adopt a causal pretraining paradigm, training from scratch to circumvent the catastrophic forgetting that frequently occurs when adapting bidirectional architectures. (3) To meet the demands of high-frequency inference, our model employs a sparse MoE backbone, expanding model capacity without compromising efficiency. (4) Real-time closed-loop control is realized through an enhanced asynchronous inference scheme, which predicts future latents in parallel with action execution while re-grounding each rollout on the latest observation via learned forward dynamics. Real-world deployment validates LingBot-VA 2.0 as a robust foundation model, as evidenced by its few-shot generalization across complex manipulation tasks.
Qihang Zhang, Lin Li, Luyao Zhang et al.· 10 citations· ⚡3
Bimanual teleoperation provides an effective way to collect robot demonstrations, but it assumes that the operator and robot have matching numbers of simultaneous control channels. This assumption breaks for tri-manual systems: the robot can coordinate three arms concurrently, whereas a single operator can continuously control only two. Pairwise mode switching may therefore record otherwise independent motions sequentially, causing behaviour cloning to reproduce delays imposed by the interface rather than required by the task. We present TriManPolicy, a tri-manual imitation learning system that allows one operator to demonstrate behaviours for three arms. Its central component is Dependency-Aware Tri-Arm Scheduling (DATS). The key idea is to preserve the demonstrated arm motions while reconsidering when they occur. DATS retimes demonstrations offline by preserving local sensorimotor segments of fixed duration and repositioning them according to constraints on task order and arm usage that are reviewed by a human. The resulting data train a single synchronous policy for all three arms, while deployment requires neither the dependency graph nor the scheduler. Across six challenging tasks performed in the real world, policies trained on demonstrations retimed by DATS exhibit more efficient coordination while maintaining comparable observed task success. Offline analysis further shows that DATS changes the supervision across arms rather than merely removing idle periods. Project videos and additional material are available at https://aus.bot/trimanpolicy/.
We introduce Hydra-0, a generalist world model conditioned on action flow, which represents robot actions as pixel motion. This shared visual interface enables generalist world modeling and control by learning action consequences across embodiments, tasks, environments, and video-generation backbones. Our best configuration achieves 90.4% lower robot-motion error and 60.2% lower object-motion error than our action-conditioned baseline, while supporting zero-shot composition and data-efficient adaptation. On the RoboLab benchmark, Hydra-0 achieves a Pearson correlation of r=0.96 between replayed and reference success rates. Finally, we uncover an emergent inverse mode of this interface: a world action model that predicts compatible robot motion from desired object flow transferred from a human demonstration. A trained action head maps the resulting latent features to executable actions without requiring task-specific expert robot demonstrations. Together, these results demonstrate the potential of action flow as a shared control interface connecting heterogeneous training data, open-loop policy evaluation, and robot control.
Hongyu Li, Bowen Wen, Xinghao Zhu et al.· 0 citations
BWM is an action-conditioned world model that combines initial-environment guidance, dynamic visual history, and temporally aligned robot-action conditioning for stateful autoregressive prediction of future observations and is released as an open-source, low-cost, high-fidelity world simulator for robot manipulation.
By relying on independent couplings from uninformative Gaussian priors, standard diffusion and flow matching models are forced to learn complex, high-cost vector fields to reach the physical action space. Generative models excel at capturing multimodal behaviors for robotic Learning from Demonstration (LfD), but often suffer from high inference cost. This paper introduces Temporal Policy, a generative framework based on stochastic interpolants that formulates action generation as a temporally coupled transport problem. By initializing the generative flow at the robot's recent history, we explicitly couple past states to future action sequences. This data-dependent coupling reduces transport cost and produces straight vector fields. We validate Temporal Policy across visuomotor simulation benchmarks and on a physical Barrett WAM 2x 7DoF teleoperation platform. Our approach reduces transport costs by nearly an order of magnitude compared to noise-initialized baselines, achieving a 19.1 ms inference latency on a single NVIDIA RTX 4080. Crucially, these geometric and computational efficiencies are achieved while matching the success rates of state-of-the-art baselines. This simplified transport geometry bypasses the computational bottleneck of independent Gaussian priors, helping enable high-frequency, closed-loop control. The code is publicly available at https://github.com/dmiller12/TemporalPolicy.