Oct 2026· Proceedings of the 2026 ACM Symposium on Spatial User Interaction· pp. 1-3· 0 citations· 17 references
TL;DR
Results showed that MR significantly increased perceived presence, while the screen-based simulator produced higher n-back success rates, and that the benefits of MR flight simulation may depend on whether tasks make use of its spatial and embodied affordances.
Abstract
This paper examines how mixed reality (MR) and screen-based flight simulators affect user performance and experience under varying cognitive load. In a controlled study with 24 participants, we compared MR and screen-based simulation under low and high cognitive load using three concurrent tasks: an n-back task, a reaction-time task, and flight-status questions. Results showed that MR significantly increased perceived presence, while the screen-based simulator produced higher n-back success rates. We found no significant modality differences in reaction time or error rate. These findings suggest that increased presence does not necessarily improve performance, and that the benefits of MR flight simulation may depend on whether tasks make use of its spatial and embodied affordances.
This study compared three test environments — real traffic, an MRV setup, and a high-fidelity driving simulator — in evaluating a novel driver assistance system and demonstrated absolute validity in measuring cognitive load and acceptance (usefulness) of the system.
Chantal Himmels, Paula Santos, Kai-Feng Liu et al.· Proceedings of the 18th Inte...· 0 citations
Mobile virtual reality (MVR) provides low-cost access to extended reality (XR), but its limited input restricts use of common locomotion techniques such as head-decoupled and velocity-controlled steering. Using a low-cost controller with an audio-based button, we compared gaze- and controller-directed steering and tele...
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Extended reality (XR), including virtual reality (VR) and mixed reality (MR), is increasingly used for training complex skills. However, the comparative effects of different interaction modalities under controlled conditions remain unclear, particularly regarding learning, task performance, and user experience....
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