A novel cognitively-inspired hybrid model is presented which optimally trades off simulation and reasoning to improve model performance and computational efficiency and draws a parallel with this to resource-rational theories of human cognition, which propose that people optimally trade off simulation and reasoning depending on task demands.
Abstract
Multimodal language models often need to reason about the physical dynamics of the world in order to answer questions appropriately. Various methods have emerged for solving physical reasoning tasks, and in particular, two leading approaches are Chain-of-Thought reasoning and physics-grounded simulation. However, relatively little is known about which particular problems can be solved by each approach. Some tasks may benefit from computationally expensive generative video simulations, whereas others may be solved equally well (or even better) with language-based reasoning. Our work addresses this by systematically comparing simulation and language reasoning across a variety of multimodal tasks involving physical reasoning, such as answering questions about fluid dynamics and elasticity. We draw a parallel with this to resource-rational theories of human cognition, which propose that people optimally trade off simulation and reasoning depending on task demands. We present a novel cognitively-inspired hybrid model which optimally trades off simulation and reasoning to improve model performance and computational efficiency. Our model is able to decide the appropriate method to solve a physical reasoning problem at test time, and finds an optimal balance between accuracy and cost. Further, our model can be trained on a smaller vision-language model that is only 4B parameters and deployed to improve performance on much bigger base models with $>$3T parameters like Gemini 3 Pro.
A unified framework is introduced that distills intermediate representations that explicitly encode the physical modeling process and adopt a two-stage post-training strategy, where supervised fine-tuning establishes structured modeling, and reinforcement learning with rubric-based feedback improves the quality of the...
Ye Zhang, Xue-Hang Guo, Rui Pan et al.· 1 citation
When solving a problem with a clear goal, people often break down the problem into subgoals, a form of reasoning known as backward reasoning. The cognitive mechanisms of backward reasoning are poorly understood. Inspired by classic ideas from Newell and Simon, we conceptualize backward reasoning as search through a s...
Jeroen Olieslagers, Zahy Bnaya, Daisy Xinlei Lin et al.· Computational Brain & Be...· 0 citations
The introduction of long chain-of-thought (CoT) reasoning and external tools has substantially improved the performance of multimodal large language models (MLLMs) on general and reasoning tasks. However, existing fast-slow reasoning paradigms mainly regulate textual reasoning length, while visual computation introduce...
Quan-Lin Chen, Xiu-Wei Chen, Kun Xiang et al.· 0 citations
This work isolates abductive reasoning from deductive reasoning: unlike deductive tasks, its difficulty cannot be inferred from formal structure and offers no shortcuts a model could exploit to mimic effort without genuine search, providing firmer ground for empirical claims of shared effort.
Results show that the Simify framework outperforms prior work on foundation models for spatial reasoning by effectively exploiting large-scale parallel simulation during inference, and also highlight the importance of complete and accurate geometry for successful sim-to-real transfer.
Ivan Kapelyukh, Ya-Fei Hu, Ran Gong et al.· 1 citation
This paper introduces a hybrid qualitative model designed for Camelot Jr, a block-puzzle game that requires constructing multi-level bridges to connect two avatars stationed on separate towers, and integrates a mathematical center-of-mass stability logic to guide the qualitative solver.
Abhishek Jaiswal, Zoe Falomir· 0 citations
Related blog posts
MIT News · Artificial Intelligence· news.mit.eduOct 23, 2026
Assistant Professor Benjamin Lindquist studies how engineers deliberately injected randomness into early AI, giving rise to deep-learning models that sometimes hallucinate.
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.