Skip to content
Preprint

TypeGo: An OS Runtime for Embodied Agents

Jul 2026 · 0 citations · 29 references
Computer Science

Abstract

Large language models (LLMs) can plan behavior for embodied agents from natural language, but treating the LLM as a request/response oracle on the critical path is fundamentally at odds with real-time control and concurrent goals. We argue for an operating-system-style runtime for embodied agents, and instantiate this idea in an early prototype, TypeGo. TypeGo structures LLM-based planning as asynchronous loops at multiple timescales that overlap with execution, and manages the agent's physical body like an OS manages hardware: the Skill Kernel arbitrates typed physical subsystems among concurrent per-task processes, a scheduler preempts them and resumes or replaces each by source, and speculative skill streaming hides LLM latency behind ongoing motion, while a fast first-action path yields visible feedback within a second. Users program behavior through natural language prescriptions that TypeGo dispatches to the LLM-based planners or compiles into low-latency interrupt handlers. Our prototype of Kalos, a Unitree Go2 quadruped, provides preliminary evidence for the design: in our current task suite, it cuts per-step delay by 50% over step-by-step planning and time-to-first-action by 73% over monolithic planning, while admitting concurrent tasks at low scheduling overhead.

View source

Similar papers

Preprint Jul 2026

PhyAgentOS: A Self-Evolving Operating System for Embodied Agents with Decoupled Cognitive Planning and Physical Execution

This work presents PhyAgentOS, a runtime foundation delivering scheduling, verification, memory, benchmarking, and safety as system-level services, and distinguishes execution termination from semantic task completion via evidence-grounded verdicts of success, failure, or replan.

Yang Liu, Weixing Chen, Xinshuai Song et al. · 2 citations
Review Open access Jul 2026

Large Language Models for Task Planning in Embodied AI: A Survey

A structured taxonomy is presented that organizes existing work into three complementary paradigms that represent dominant architectural tendencies in current LLM-based embodied task planning research, and compares these paradigms along dimension of accuracy, robustness, scalability, efficiency, and sim-to-real transfer.

Zhen Zhang · 0 citations
Preprint Aug 2026

Prime Agent: A Self-Improving RLM Harness

Low-friction, expressive membrane prevents harness failures from becoming model failures and pushes measurement toward the model's true maximal underlying capability, on Factorio, where refinement allows for continuous technology progression and dedicated subagents enable parallelized work.

Seth Karten, Alex L. Zhang, Kevin Thomas et al. · 2 citations · ⚡1

Beyond the Shell: Extending Agents with Reactive Python Notebooks

A design pattern is introduced that lets a coding agent work inside the environment directly, and marimo’s rules accumulate the agent’s exploration into a runnable, reproducible Python program.

Trevor Manz, Myles Scolnick · 0 citations
Preprint Jul 2026

SIGIL: Compiling Agent Skills into Typed Harnesses

These results show that compiling procedural structure improves the reliability and efficiency of skill execution while retaining model judgment where it is needed, and shows that compiling procedural structure improves the reliability and efficiency of skill execution while retaining model judgment where it is needed.

Jayanaka L. Dantanarayana, Savini Kashmira, Lingjia Tang et al. · 0 citations
Preprint Aug 2026

Agent Gym: A Framework for Continuous Evaluation and Evolution of LLM Agents Through Human-in-the-Loop Feedback

Agent Gym is introduced, a modular, domain-agnostic framework that wraps any existing LLM-based agent in a continuous evaluation-and-evolution loop and introduces the Spec-to-Note Gap, an autoencoder-inspired view of agentic system transparency.

Pouya Ghiasnezhad Omran, Michael Zimmermann, Duncan Cambridge et al. · 0 citations