This work compares bias expression across photo, storyboard, and comic generation in six T2I models by adapting BBG, a text-based bias evaluation framework, to image generation and finds that photos mainly encode biases through subtle visual cues, while storyboards and comics reveal them more explicitly through event sequencing, character positioning, narrative resolution, and textual elements.
Abstract
Text-to-image (T2I) generation models are increasingly embedded in applications such as media content creation and education, raising concerns about how their outputs may reproduce social biases. Prior work has shown that T2I models exhibit social biases, yet existing evaluations largely focus on a photo generation task. As a result, it remains unclear whether and how such biases manifest in more narrative visual formats, such as storyboards and comics, where characters and events are presented across multiple panels. In this work, we compare bias expression across photo, storyboard, and comic generation in six T2I models by adapting BBG, a text-based bias evaluation framework, to image generation. Our results show that proprietary models generate 25.9% biased outputs in photo generation on average, with biased outputs increasing by 9.6pp in storyboard generation and 18.2pp in comic generation. We also find that photos mainly encode biases through subtle visual cues, while storyboards and comics reveal them more explicitly through event sequencing, character positioning, narrative resolution, and textual elements. These findings show that biases that remain less visible in photo generation may surface in narrative visual formats, highlighting the importance of evaluating T2I systems with diverse visual formats beyond photo generation.
This work shows that, as image generation evolves from isolated outputs to coherent visual narratives, safety must evolve accordingly, from per-image moderation to stateful reasoning over interactions and image relationships.
This entry introduces a code-book with a set of four key concepts and related variables and operational definitions designed to allow coders to consistently identify potentially problematic characteristics of AI-generated in-formational images.
N. Döring, Thuy Dung Le, Anastasiia Shevtsova· 0 citations
VMetaphor-Bench, the first benchmark for evaluating visual metaphor generation in T2I models, is introduced, combining a multiple-choice question (MCQ) based protocol of 9,594 questions across four levels of metaphorical fidelity with a dimension-based scoring protocol along three perceptual dimensions.
Chuer Chen, Zi-Chen Wang, Yi He et al.· 0 citations
Results show that although current models achieve strong semantic adherence and visual quality, they often fail to faithfully capture fine-grained cultural details, particularly for underrepresented regions, rituals, and multimodal cultural cues.
Xian-Jing Han, Yuhan Su, Yang Deng et al.· 2 citations
Results indicate that using narrowly focused datasets specific to each brand is more effective than combining data from multiple brands with mixed personalities, and suggest that VLMs have the potential to support content creators by reducing manual effort, enhancing linguistic nuance, and maintaining brand identity in...
A multi-dimensional image quality assessment framework for T2I tasks that can not only distinguish overall performance differences across models, but also provide interpretable results at the level of individual dimensions is proposed.