Aug 2026· Proceedings of the International Symposium on Combinatorial Search· 1 citation
TL;DR
New techniques to consider asynchronous actions when distributing the sub-optimality bound among the agents and when selecting nodes for expansion during planning are developed.
Abstract
Multi-Agent Path Finding (MAPF) seeks collision-free paths for multiple agents from their respective start locations to their respective goal locations while minimizing path costs.
Many MAPF studies rely on a common assumption of synchronized actions, where the actions of all agents start at the same time and always take a time unit, which may limit the applicability of MAPF planners in practice.
To bypass this assumption, various algorithms have been developed to handle asynchronous, non-unit-time actions, ranging from optimal to unbounded sub-optimal algorithms.
This paper focuses on bounded sub-optimal algorithms for MAPF with asynchronous actions (MAPF-AA) due to their ability to balance solution quality and runtime efficiency.
For MAPF, the recent bounded sub-optimal algorithms can intelligently distribute the sub-optimality bound among the agents based on agent-agent collision to achieve fast planning even with tight bounds.
We find that directly adapting these techniques to MAPF-AA can degrade their performance due to asynchronous actions.
This paper thus develops new techniques to consider asynchronous actions when distributing the sub-optimality bound among the agents and when selecting nodes for expansion during planning.
Results show that our approach achieves up to 60% higher success rates and reduces the number of expansions during planning by up to an order of magnitude compared to existing methods.
Multi-Agent Path Finding (MAPF) is the problem of planning conflict-free paths for multiple agents in a shared space, each from its start to its goal. Classical MAPF has been the dominant formulation for many years, with its assumptions of discrete time and graph-based conflicts presumably easing the search for solutio...
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