Sep 2026· SAR Journal - Science and Research· Vol 9, pp. 192· 0 citations
TL;DR
A hierarchical, reservation-based, multi-resolution planner for discrete-time grid environments, including deadline-aware priority guidelines to resolve reservation contention, boundary-based validation of abstract connectivity to avoid phantom links, and a wait-and-retry fallback when planning temporarily fails are proposed.
Abstract
Multi-Agent Path Finding (MAPF) studies how to compute collision-free routes for multiple robots moving simultaneously on a shared map, a setting in which naive shortest-path behavior often leads to bottlenecks, deadlocks, and costly replanning. This paper proposes a hierarchical, reservation-based, multi-resolution planner for discrete-time grid environments. This paper extends CREDAR, our previously published algorithm [3], along the hierarchical direction that was proposed there as a future work. Each robot plans in a time-expanded state space ((x, y, t)) using A* while coordinating through a shared reservation table that prevents both vertex conflicts and edge-swap collisions. To improve guidance beyond Manhattan distance in maps with large obstacles and dead ends, the method builds a block-level abstraction of the grid. It computes a goal-rooted “true distance” estimate by running Reverse Dijkstra on the abstract graph. The resulting abstract distance map is cached per goal location and reused across agents and timesteps, enabling fast heuristic lookups during repeated replans. Several robustness mechanisms are included to stabilize execution in dense traffic, including deadline-aware priority guidelines to resolve reservation contention, boundary-based validation of abstract connectivity to avoid phantom links, and a wait-and-retry fallback when planning temporarily fails. To reduce agent convergence in narrow corridors without explicit communication, the planner adds a small congestion penalty derived from historical reservations, thereby biasing the search toward underutilized routes whilst preserving feasibility.
Multi-Agent Path Finding (MAPF) is the problem of planning conflict-free paths for multiple agents in a shared space, each from its start to its goal. Classical MAPF has been the dominant formulation for many years, with its assumptions of discrete time and graph-based conflicts presumably easing the search for solutio...
Alvin Combrink, S. Roselli, Martin Fabian· 0 citations
Large scale warehouse automation relies on efficient multi agent path finding (MAPF) to coordinate thousands of robots in structured environments. Existing MAPF algorithms primarily improve conflict resolution while representing warehouses as generic navigation graphs, overlooking their inherent geometric structure and...
In view of the problems of frequent path conflicts and low planning efficiency in collaborative operations of multiple robots in dense environments such as warehousing and logistics, an improved A* path planning method that integrates spatiotemporal extension and directional guidance is proposed. Based on the tradition...
Xu Jiang, Bin Jiang, Yi Ren et al.· International Conference on...· 0 citations
Path planning for multi-agent swarms is a challenging problem due to the requirement for collision avoidance with environmental obstacles and neighboring agents. This paper proposes a novel path planner for large-scale drone swarms that utilizes optimal transport based density control. The path planner consists of thre...
Dasol Lee· IEEE Access· 0 citations
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